Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 3024018658147507256 78 washtub the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 6, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:40 (1428 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1428, Time: 00:01:40 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 15% Magic: 6/12 EV: 11 Int: 25 God: Gold: 127 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) g - +2 short sword (protect) rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv + d - +0 pair of boots Will ..... e - amulet of dissipation Stlth ++ c - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons g - a +2 short sword of protection (weapon) Armour a - a +0 robe (worn) b - an orb of pyromania (worn) d - a +0 pair of boots (worn) f - a +0 cloak (worn) Jewellery c - a ring of see invisible (worn) e - an amulet of dissipation (worn) Wands a - a wand of flame (12) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} j - 3 scrolls of identify {unknown} k - a scroll of fog {unknown} Potions g - 2 potions of magic d - a potion of enlightenment {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 9% 1 Soul Splinter Necr 20% N/A 9% 1 Grave Claw Necr 10% 2d7 14% 2 Scorch Fire 16% 2d5 14% 2 Sublimation of Blood Necr 5% N/A 14% 2 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Ignite Poison Fire/Alch 8% N/A 65% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22575 Temple: D:4-7 Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest miscasts a cantrip. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc! You kill the orc! The searing ray misses the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #### ### #...##############...# #..................#.# #...............##...# #..#####.####..##... ###..#####.# #..##..# #....)o@...# #..##..# #.#..####### #..##..# #.. #..##..### #.. #†........ .#. ##.##..### .#.. #.##..# # .# #. ..##..### .. ## #####..##. #####..#.# You could see an orc priest. Vanquished Creatures 2 adders (D:2) 2 ufetubi (D:4) 5 orcs A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 10 jackals 2 quokkas (D:3) 5 ball pythons 2 bats (D:2) 4 goblins 4 kobolds (D:3) A rat (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 236 | D:1 | You fall into a shaft and drop 1 floor! 334 | D:2 | Reached skill level 5 in Conjurations 509 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 869 | D:3 | Found Kangur's Antique Armour Shoppe. 1238 | D:3 | Identified the +5 sling "Joshen" {heavy, rC+} 1359 | D:3 | Learned a level 2 spell: Searing Ray 1401 | D:4 | Reached XP level 4. HP: 7/24 MP: 6/12 1428 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door D:2: layout_rooms, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_corner, infiniplex_forest_straight_5, infiniplex_forest_lined_2 D:3: layout_basic, serial_shops, shop, skrybe_limestone_x D:4: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 7 || 10 Melee: Short sword | 3 | 7 || 10 Cast: Magic Dart | 93 | || 93 Searing Ray | | 2 || 2 Armour: Robe | 17 | 7 || 24 Dodge: Dodged | 20 | 6 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1424 | 1337 | 87 | 0 | 1112 | 4 | 356.0 | Dungeon | 1424 | 1337 | 87 | 0 | 1112 | 4 | 356.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 610 daAuts D:3: 510 daAuts D:1: 236 daAuts D:4: 68 daAuts