Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 11027961258493775902 73 washtub the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Dec 6, 2025. Mangled by a gnoll ... wielding a +0 halberd of freezing (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (569 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 569, Time: 00:01:31 Health: -10/24 AC: 4 Str: 4 XL: 4 Next: 8% Magic: 10/12 EV: 11 Int: 25 God: Gold: 52 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots {Rampage} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: rampage @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots of rampaging (worn) c - a +0 helmet (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - 3 scrolls of enchant armour {unknown} h - a scroll of revelation {unknown} l - a scroll of torment {unknown} Potions d - a potion of attraction {unknown} f - 2 potions of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 14% 2 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11431 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You miscast Searing Ray. Nothing appears to happen. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd of freezing! The gnoll freezes you. The gnoll attacks as it pursues you! The gnoll misses you. Magic courses through your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd of freezing (moderately wounded, 83% to hit) Okay, then. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd of freezing (moderately wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd of freezing! Ouch! That really hurt! You die... .........# ##.##........ .........# #.##........# .........# ####.......## ........######.........# .......####............# ....####......##.##### ###.####....####.....# ..................##.##### ##.#..)..†...###@###..... ........####...>j)j#.#.# ###..#### #...........## # .!.).# #..†......#..### .### .....# #.....†.#...#..##...# ..<... #.....#...#...#...#.# ...... #...#...#...#...#.... ..g #..#...#..)#...#...#.. #.#...#...#...#...#...# You could see 2 gnolls. Vanquished Creatures Terence (D:2) An adder (D:2) A gnoll (D:2) 3 dart slugs 2 hobgoblins 3 jackals (D:2) 5 quokkas 3 ball pythons 7 bats 4 endoplasms 2 frilled lizards (D:1) 4 goblins A kobold (D:2) 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 343 | D:1 | Reached skill level 5 in Conjurations 365 | D:1 | Learned a level 2 spell: Searing Ray 438 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 489 | D:2 | Encountered Terence 494 | D:2 | Killed Terence 516 | D:2 | Reached XP level 4. HP: 22/24 MP: 1/12 569 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms D:2: layout_rooms, hellmonk_ecumenical_altar_arch_garden, chequers_big_river, hex_large, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 2 || 7 Melee: Unarmed | 5 | 2 || 7 Cast: Magic Dart | 64 | 7 || 71 Searing Ray | 2 | 2 || 4 Drink: Magic | | 1 || 1 Armour: Robe | 8 | 10 || 18 Dodge: Dodged | 12 | 13 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 567 | 552 | 15 | 0 | 362 | 2 | 283.5 | Dungeon | 567 | 552 | 15 | 0 | 362 | 2 | 283.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 379 daAuts D:2: 188 daAuts