Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 16638186072860267266 61 washtub the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 6, 2025. Slain by a hobgoblin (1 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:00:59 (806 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 806, Time: 00:00:59 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 83% Magic: 1/10 EV: 11 Int: 24 God: Gold: 96 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of fear {unknown} e - 3 scrolls of amnesia {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} j - a potion of lignification {unknown} k - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11192 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits the jackal! You kill the jackal! The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) Robin roars a battlecry! You hear a shout! The searing ray misses Robin. You stop channelling your searing ray. Robin says, "My goblins will feast on your bones." Robin roars a battlecry! Robin throws the hobgoblin at you! The hobgoblin closely misses you. Robin throws the goblin at you! You encounter a goblin. It is wielding a +0 club. The hobgoblin hits you. The goblin hits you with a +0 club. The hobgoblin hits you. The goblin barely misses you. The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You encounter a hobgoblin. You stop channelling your searing ray. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ######## ##......## ##........## #..........# #..........# #..........# #....<.....# #..........########### ##...@.......)))...... #....g.....########### #..........# # #.....)....# # #..........# # #...hg.....# # ##........## # ##....|.## # ###g#### . You could see Robin, a jackal and a hobgoblin (strong). Vanquished Creatures 3 gnolls (D:2) 2 dart slugs 4 endoplasms 5 hobgoblins (D:1) A jackal (D:2) A quokka (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 6 goblins 4 kobolds 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 188 | D:1 | Learned a level 2 spell: Searing Ray 425 | D:1 | Reached skill level 5 in Conjurations 747 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 791 | D:2 | Encountered Robin 806 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, grunt_decor_resistance, minivault_26, dreamdust_wishing_well D:2: layout_rooms, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 54 Searing Ray || 3 Armour: Robe || 15 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 806 | 787 | 19 | 0 | 654 | 2 | 403.0 | Dungeon | 806 | 787 | 19 | 0 | 654 | 2 | 403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 695 daAuts D:2: 111 daAuts