Dungeon Crawl Stone Soup version 0.34-a0-1865-gfffb249c6f (webtiles) character file. Game seed: 12326825404256084282 74 washtub the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Dec 20, 2025. Killed from afar by an orc wizard (14 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:03:14 (1792 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1792, Time: 00:03:14 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 9% Magic: 2/12 EV: 11 Int: 25 God: Gold: 171 SH: 0 Dex: 13 Spells: 1/11 levels left rFire . . . (100%) e - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: flying A: magic regeneration a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons e - a +4 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) d - a +0 cloak (worn) f - an orb of mayhem Jewellery b - a ring of flight (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of vulnerability {unknown} l - a scroll of poison {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of berserk rage {unknown} j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} n - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Stone Arrow Conj/Erth 38% 3d9 9% 3 d - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 14% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Airstrike Air 2% 2d(1-17) 65% 4 Detonation Catalyst Fire/Alch 5% 1d1 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22208 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc wizard gestures at you while chanting. The puff of flame misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc wizard! The orc wizard is severely wounded. The blast of energy engulfs the orc! You kill the orc! You hear a shout! Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) The searing ray misses the orc wizard. The searing ray misses the orc wizard. The orc wizard misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 60% to hit) The stone arrow hits the orc wizard! You kill the orc wizard! You stop channelling your searing ray. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... . #............. #.##.............. #..#.............. #................ #............... #...<........# #............# #............#+ #..@......<.... #..).......?... ##............. #..........### ##.......### #{.###### #o)# #.## #. You could see an orc priest. Vanquished Creatures An orc wizard (D:4) 3 adders A dart slug (D:1) 2 orcs 7 hobgoblins 5 quokkas A ball python (D:1) 5 bats 6 endoplasms 3 frilled lizards 6 goblins 5 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 184 | D:1 | Learned a level 2 spell: Searing Ray 390 | D:1 | Reached skill level 5 in Conjurations 944 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1382 | D:2 | Learned a level 3 spell: Stone Arrow 1600 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1610 | D:3 | Learned a level 4 spell: Fulminant Prism 1720 | D:3 | Found a faded altar of an unknown god. 1792 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_rooms D:2: layout_basic, serial_park_tiny_pond D:3: layout_rooms, shapermc_ecumenical_altar_gd, chequers_serial_rivers_marsh, chequers_garden D:4: layout_cave_pods, serial_shops, kennysheep_mini Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Dagger | 2 | || 2 Cast: Magic Dart | 72 | 2 || 74 Searing Ray | 7 | 1 || 8 Stone Arrow | | 1 || 1 Fulminant Prism | | 1 || 1 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1790 | 1725 | 65 | 0 | 1463 | 4 | 447.5 | Dungeon | 1790 | 1725 | 65 | 0 | 1463 | 4 | 447.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 891 daAuts D:1: 490 daAuts D:3: 396 daAuts D:4: 12 daAuts DLua errors: