Dungeon Crawl Stone Soup version 0.34-a0-1890-g8863ff3150 (webtiles) character file. Game seed: 13962941087235397497 339 washtub the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Dec 22, 2025. Slain by a gnoll bouda ... wielding a +0 club (12 damage) ... on level 4 of the Dungeon. The game lasted 00:03:23 (2661 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2661, Time: 00:03:24 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 29% Magic: 2/16 EV: 11 Int: 25 God: Gold: 141 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) b - +0 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots Wands c - a wand of iceblast (13) Scrolls I - a scroll of immolation p - a scroll of poison c - a scroll of blinking {unknown} t - 2 scrolls of teleportation k - 3 scrolls of vulnerability {unknown} r - 2 scrolls of revelation m - a scroll of enchant armour {unknown} n - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - a potion of curing {unknown} f - 2 potions of haste {unknown} o - 2 potions of invisibility {unknown} j - a potion of enlightenment {unknown} l - 2 potions of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.7 Spellcasting * Level 7.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Jinxbite Hex 14% 2d2 12% 2 Fulminant Prism Conj/Alch 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Passage of Golubria Tloc 7% N/A 58% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 58% 4 Magnavolt Erth/Air 3% 4d9 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21337 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. You finish channelling your searing ray. The gnolls pick up the pace! The gnoll hits you with a +0 flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and quivering a throwing net (almost dead, covering ground quickly, 84% to hit) Okay, then. Your attacks no longer feel as feeble. The gnoll throws a throwing net. The throwing net closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (covering ground quickly, 84% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll bouda. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The gnoll bouda hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (84% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 club! You die... ........#....#... .... ........#..###... ..... #######....#..#....# ..... #.....#....'..#....# ......#.....'....#..#....+ .....$#.....#....#..#....# .†....##'####....####^...# ......(..(.#####.......### .........@.# #.......'.. .........j.# #.......#.. ..<.....)).# #.......#'# ...##+#..).# .######.>... .. #!.).# ....(.'..... . #....# ......#..... #....# #######..... ###... #...... #.... #...... You could see a gnoll bouda. Vanquished Creatures A black bear (D:4) A bombardier beetle (D:4) A hound (D:4) An iguana (D:4) 5 adders 8 gnolls A dart slug (D:2) An orc (D:4) 6 endoplasms 5 hobgoblins 2 quokkas 3 ball pythons 7 bats 2 frilled lizards (D:3) 7 goblins 2 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 258 | D:1 | Learned a level 2 spell: Searing Ray 912 | D:2 | Reached skill level 5 in Conjurations 1308 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1760 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2339 | D:4 | Reached skill level 6 in Conjurations 2352 | D:4 | Encountered a black bear 2359 | D:4 | Killed a black bear 2360 | D:4 | Reached skill level 5 in Spellcasting 2360 | D:4 | Reached XP level 5. HP: 25/28 MP: 4/14 2635 | D:4 | Reached skill level 7 in Conjurations 2635 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/16 2661 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, kennysheep_flooded_box, kennysheep_minor_cross D:2: layout_basic D:3: layout_basic D:4: layout_gridville, minmay_temple_entry_stoned_glass, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.2 Spellcasting | 4 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 71 | 24 || 95 Searing Ray | | 10 || 10 Read: Identify | 4 | || 4 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2662 | 2577 | 85 | 0 | 2325 | 4 | 665.5 | Dungeon | 2662 | 2577 | 85 | 0 | 2325 | 4 | 665.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 849 daAuts D:2: 771 daAuts D:1: 716 daAuts D:4: 325 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+