washtub Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, -37, D:1) a +0 club (11, -3, D:1) 2 poisoned darts (20, -5, D:1) a +0 dagger (27, -22, D:1) a rat skeleton (28, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -7, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 8, D:2) a +0 whip (8, 5, D:2) a +0 club (14, 35, D:2) a +0 ring mail (22, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 10, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Huecein's Information Kiosk 2 scrolls of identify (40 gold) 2 scrolls of revelation (150 gold) [Shop] Gozag's Platinum Reserve the alchemy staff "Conn" {rPois Str+2 Dex+3 Alch} (4250 gold) [staff of alchemy] rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. the fortress talisman of Happiness {Harm +Inv Will+ Str-2} (4800 gold) [fortress talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Will+: It increases your willpower. Str-2: It affects your strength (-2). the +2 helmet "Morub" {Snipe, Dex+4} (3490 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 ring mail of the Pits of Slime {Int-3 Dex+6} (2230 gold) Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +7 spear of Analysis {freeze, rPois Str+5 Stlth-} (6070 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +5 whip of Balance {heavy, Dex+2} (4070 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 leather armour of a volcano {rPois Int+4} (2160 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the alchemy staff of Oxze {rPois Int+5 Alch} (4250 gold) [staff of alchemy] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Alch: It increases the power of your Alchemy spells. the +3 leather armour of the Thirsty Demons {rElec} (3100 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +5 ring mail "Sapruw" {rPois Int+2} (4440 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet "Bairenet" {Acrobat +Inv Dex+2} (4820 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). the ring of the Festooned Guava {Str+3 Int+8} (5350 gold) [ring of intelligence] Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). the eel talisman of Uskayaw's Supremacy {*Slow rN+++ Slay+6 Stlth+} (11570 gold) [eel talisman] *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. the +8 dagger of the Smoking Eel {freeze, rF- Will+++ Str+3 Int-3} (7160 gold) rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +4 mace "Gibbuih" {concuss, rC+ Int+5 Dex+4} (5590 gold) rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of Enwiggus {rC+ Int+6 Dex-2} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). the +7 spear of Bankruptcy {flame, rN++} (5790 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +7 mace "Puzirif" {flame, rPois Stlth+} (5440 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 short sword of Watchfulness {heavy, rPois Will+ Int-2} (5800 gold) rPois: It protects you from poison. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +1 robe "Ovub" {Will+ Slay+2} (2690 gold) Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (2, -16, D:3) a +0 leather armour (5, 16, D:3) a +0 leather armour (10, 26, D:3) a +0 ring mail (12, -12, D:3) a +0 flail a +0 ring mail (12, 5, D:3) a +0 dagger a +0 robe (12, 6, D:3) a +0 trident a +0 flail (14, -11, D:3) a +0 trident (16, 6, D:3) a +0 hand axe a +0 leather armour (17, -10, D:3) a +0 dagger a +0 robe (19, 9, D:3) a +0 flail (19, 10, D:3) a +0 flail a +0 ring mail an orc skeleton (19, 11, D:3) a ball python skeleton (19, 12, D:3) a +0 flail a +0 chain mail an orc skeleton (20, -24, D:3) a +0 whip a gnoll skeleton (20, 19, D:3) a +0 dagger (24, -15, D:3) a +0 club a gnoll skeleton (24, -14, D:3) a +0 halberd (28, 5, D:3) a +0 dagger (28, 7, D:3) a parchment of Static Discharge (30, -27, D:3) a +0 whip (30, 4, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, 8, D:3) a +0 dagger a +0 dagger (33, 6, D:3) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (35, -14, D:3) a +2 hand axe of draining an orc skeleton (35, -10, D:3) an adder skeleton (36, -11, D:3) a +0 dagger a +0 leather armour a +0 hand axe (36, -8, D:3) a hobgoblin skeleton (37, 2, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (47, -5, D:3) a +0 spear (49, -20, D:3) a rat skeleton (59, -26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a hound corpse (0, 2, D:4) a +0 chain mail (1, 6, D:4) a jackal corpse (3, -11, D:4) a +0 club an orc corpse (4, -12, D:4) a +0 short sword (5, -10, D:4) a +0 club a +0 ring mail (6, -29, D:4) a dart slug corpse (6, -8, D:4) a +0 flail (7, -28, D:4) a +0 club (9, 2, D:4) a +0 robe (12, -35, D:4) a parchment of Ozocubu's Armour