Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 16359347789968035787 91 washtub the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 29, 2026. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:26 (1559 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1559, Time: 00:01:27 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 33% Magic: 2/12 EV: 11 Int: 25 God: Gold: 163 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - a potion of mutation {unknown} f - 2 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Call Imp Summ 10% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16439 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish memorising. Spell assigned to 'c'. Okay, then. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You encounter a gnoll. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The magic dart hits the gnoll. You kill the gnoll! You encounter a gnoll. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll shouts! The gnoll barely misses you. The gnoll misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. The gnoll hits you with a +0 club! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... ########## #......... ######......... ............... #.@....... #ğ.)...... .ğ......... ###.>....... #†........ ########## You could see 2 gnolls. Vanquished Creatures 4 adders (D:2) 2 gnolls (D:3) A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms 5 hobgoblins A quokka (D:2) 7 ball pythons 4 bats 6 goblins 2 kobolds 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 390 | D:1 | Reached skill level 5 in Conjurations 614 | D:1 | Learned a level 2 spell: Searing Ray 615 | D:2 | Found Tyazu's Antique Weapon Shop. 688 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 961 | D:2 | Found a faded altar of an unknown god. 1387 | D:2 | Reached XP level 4. HP: 19/24 MP: 8/12 1552 | D:3 | Learned a level 4 spell: Fulminant Prism 1559 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_zigzags, hangedman_decor_riveting, kennysheep_another_room D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 13 || 69 Searing Ray | 2 | 1 || 3 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1560 | 1477 | 83 | 0 | 1337 | 3 | 520.0 | Dungeon | 1560 | 1477 | 83 | 0 | 1337 | 3 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 925 daAuts D:1: 615 daAuts D:3: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+