Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3563658037357276638 62 wdgrn the Conjurer (level 3, -8/26 HPs) Began as a Demigod Conjurer on June 30, 2026. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:08:20 (2217 turns). wdgrn the Conjurer (Demigod Conjurer) Turns: 2217, Time: 00:08:20 Health: -8/26 AC: 2 Str: 8 XL: 3 Next: 60% Magic: 5/9 EV: 12 Int: 27 God: Gold: 73 SH: 0 Dex: 20 Spells: 4/6 levels left rFire . . . (100%) c - +6 mace "Iheng" {venom, *Corrode Int+3 Dex+8} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: corrode self (3%) @: about to teleport A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - the +6 mace "Iheng" (weapon) {venom, *Corrode Int+3 Dex+8} (You took it off Jessica on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. Armour a - a +0 robe (worn) Magical Staves d - a staff of conjuration Scrolls t - a scroll of teleportation i - 2 scrolls of identify h - a scroll of fear {unknown} c - a scroll of revelation {unknown} e - a scroll of immolation {unknown} Potions g - 2 potions of magic C - a potion of cancellation f - a potion of enlightenment {unknown} d - a potion of heal wounds {unknown} Skills: + Level 2.3 Dodging + Level 2.2 Stealth * Level 2.4 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Apportation Tloc 6% N/A 10% 1 Sigil of Binding Hex 3% N/A 28% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9782 Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Sigmund hits you from afar with a +0 scythe! Something bites the bush but does no damage. The zap hits Sigmund. Sigmund is moderately wounded. Something bites the bush. Something bites the bush but does no damage. Sigmund attacks as he pursues you! Sigmund barely misses you. Something bites the bush but does no damage. The zap hits Sigmund. Sigmund is heavily wounded. Something bites the bush but does no damage. Sigmund closely misses you. Something bites the bush but does no damage. The zap hits Sigmund. Sigmund is heavily wounded. Something bites the bush but does no damage. The zap hits Sigmund. Sigmund is severely wounded. Sigmund closely misses you. You encounter an adder. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The zap hits the adder. The adder is heavily wounded. The adder hisses angrily. A magic dart appears from out of thin air! The magic dart hits you! There is an open door here. You are too injured to fight recklessly! A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Something hits you! You die... ##........##.########### ##....##.##.# ####)##.##.# #.......# ####.#### ######## ## #.######......# .## #......#.####.# ..#######.####.#.# #.# †..........###.#@####.# ...######..........##.# #..# ##...###{#.#.##.# #.## #....{...#.#.##.# ..# ##...#####.#.##.# #.# ##.## #......# #.# #.# ###.#### ..# #.# #.#### ### ##'## #<...# There were no monsters in sight! Vanquished Creatures Jessica (D:2) 3 dart slugs A ribbon worm (D:2) 4 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats A frilled lizard (D:2) 5 goblins 6 kobolds 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 355 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1136 | D:2 | Learned a level 1 spell: Shock 1356 | D:2 | Encountered Sigmund 1640 | D:2 | Reached skill level 4 in Conjurations 1703 | D:2 | Identified the +6 mace "Iheng" {venom, *Corrode Int+3 | Dex+8} 1703 | D:2 | Encountered Jessica 1712 | D:2 | Killed Jessica 1713 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 2217 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, angelslayer_ecumenical_altar_muddy, minmay_misc_feat_pillars D:2: layout_loops_corners, minmay_misc_feat_alley, minmay_hedge_maze, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Dodging | 2 | 2.3 Stealth | 2 | 2.2 Conjurations | 4 | 4.1 Action || total ---------------------------++------- Attack: Normal || 45 Melee: Unarmed || 3 Dagger || 42 Cast: Magic Dart || 50 Shock || 42 Read: Teleportation || 2 Identify || 1 Armour: Robe || 13 Dodge: Dodged || 12