wdgrn Level 1 of the Dungeon [Shop] Korad's Antique Weapon Boutique a +0 spear (51 gold) a +0 short sword (51 gold) the +3 sling of Mandamus {chaos, ^Fragile rC+ Str+5} (622 gold) ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 mace (51 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1133 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 club (8 gold) a +0 dagger (34 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, 17, D:1) a +0 hand axe (20, 40, D:1) a rat corpse (skeletalised by now) (24, 4, D:1) a bat corpse (skeletalised by now) (27, 21, D:1) a +0 quarterstaff (27, 33, D:1) a +0 dagger 3 stones (29, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -8, D:1) a +0 mace (35, -6, D:1) a rat skeleton (45, 26, D:1) a rat corpse (skeletalised by now) (50, -6, D:1) a +0 whip a kobold skeleton (53, 24, D:1) a +0 mace (55, 13, D:1) a +0 ring mail (57, 1, D:1) a hobgoblin skeleton (57, 20, D:1) a rat skeleton Level 2 of the Dungeon (9, -29, D:2) a +0 dagger (15, -10, D:2) a hobgoblin skeleton (16, 7, D:2) a +0 dagger a +0 dagger (26, 10, D:2) a +0 hammer (36, 23, D:2) a +0 whip (49, 0, D:2) a jackal corpse (skeletalised by now) (50, 0, D:2) a jackal corpse (skeletalised by now) (65, -29, D:2) a +0 hand axe Level 3 of the Dungeon (1, 12, D:3) a bat corpse (skeletalised by now) (4, -11, D:3) a +0 robe (5, -17, D:3) a bat corpse (skeletalised by now) (6, -16, D:3) a +0 war axe a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) (7, -16, D:3) a +0 club a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, -16, D:3) a +0 dagger a +0 flail a goblin corpse (skeletalised by now) (9, -16, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 short sword a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -6, D:3) a +0 short sword (37, -2, D:3) a jackal skeleton (40, -20, D:3) a bat skeleton (40, 1, D:3) a +0 short sword a +0 scale mail a +0 whip an orc skeleton (40, 2, D:3) a +0 dagger an orc skeleton (40, 3, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 6, D:3) a +0 dagger a +0 robe (42, 13, D:3) 3 flux baubles (48, 2, D:3) a bat corpse (skeletalised by now) (49, -25, D:3) a +0 spear (49, -1, D:3) a +0 dagger (54, -14, D:3) a +0 club a goblin corpse (skeletalised by now) (54, 11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger an orc corpse (5, -2, D:4) the inkwell talisman of Henotheism {rF+ rN+ SInv} [inkwell talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (6, -1, D:4) a +0 robe (14, 5, D:4) a black bear corpse (23, 15, D:4) a +0 robe (36, 19, D:4) 3 boomerangs