Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15555245999101616265 28 wdgrn the Conjurer (level 3, -5/21 HPs) Began as an Octopode Conjurer on July 5, 2026. Slain by a gnoll ... wielding a +0 halberd (17 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (990 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 990, Time: 00:02:10 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 12% Magic: 8/15 EV: 17 Int: 22 God: Gold: 54 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) a - ring of magical power rCorr . (100%) b - ring of poison resistance SInv . c - +5 ring of evasion Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Jewellery a - a ring of magical power (worn) b - a ring of poison resistance (worn) c - a +5 ring of evasion (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of summoning {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} j - a potion of berserk rage {unknown} k - a potion of mutation {unknown} Skills: + Level 2.4 Dodging + Level 3.4 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11010 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a hobgoblin. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You encounter a gnoll. It is wielding a +0 halberd. The gnoll shouts! You encounter a gnoll. It is wielding a +0 halberd. You encounter a gnoll. It is wielding a +0 halberd and quivering a throwing net. You encounter a gnoll. It is wielding a +0 spear. The gnoll leaves your sight. The gnoll shouts! You hear a shout! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll misses you. The magic dart hits the gnoll. You kill the gnoll! The gnoll completely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #..#.$.j.##j#### ........j......# #..###.#######.## #. #.j# #. ##.# #+ #j# #j# #.## #@.## ####...###### +....<....... ##.......#### #.#..##.# #.#... .# ...##. # ##.. .. #. .# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) A hobgoblin (D:2) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 296 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 985 | D:2 | Reached XP level 3. HP: 18/21 MP: 6/6 990 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: minmay_evil_eye, layout_loops_corners, serial_shops, shop, minmay_3d_cube Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.4 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Constrict || 3 Cast: Magic Dart || 43 Armour: None || 11 Dodge: Dodged || 16