Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10379253753901855555 28 wdgrn the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on July 7, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:13 (933 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 933, Time: 00:02:14 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 14% Magic: 5/6 EV: 12 Int: 22 God: Gold: 40 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . (100%) b - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - +4 ring of slaying rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Magical Staves b - a staff of necromancy (weapon) Jewellery a - a +4 ring of slaying (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 2 potions of brilliance {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Tukima's Dance Hex 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11067 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder hisses angrily. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is lightly wounded. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. You grab the adder. You squeeze the adder. The adder is moderately wounded. You constrict the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. There is a lethal amount of poison in your body! You start resting. There is a lethal amount of poison in your body! You start resting. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You start resting. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ####.# #. # #.# #. # #.# # #.### # #.# #.###.... # #.# ......#### # #.# .......#.=. ####.# #>........ ...#.# #.# ##.#.# #@# # ##.#.# #.# .# ##.#.###########.#..# #.#................# #.#############.##.# #.# #.......##.# # #.####.#........# #......#........#.# ########........#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 hobgoblins (D:1) A quokka (D:2) A ball python (D:2) 2 bats (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 335 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 563 | D:1 | Found Vomeshuf's Antique Armour Shop. 716 | D:1 | You fall into a shaft and drop 1 floor! 927 | D:2 | Reached XP level 3. HP: 8/21 MP: 4/6 932 | D:2 | HP: 1/21 [poisoned by an adder] 933 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, serial_shops, nicolae_shop_trees, hangedman_abyss_or_decor_stabs D:2: layout_basic, basic_altar, nicolae_elevator_lobby_plus Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.2 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Staff || 4 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 34 Armour: None || 7 Dodge: Dodged || 1