Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5609289424844359662 16 wdgrn the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on July 7, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (239 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 239, Time: 00:00:36 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 54% Magic: 1/5 EV: 12 Int: 20 God: Gold: 21 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 2.9 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5760 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The ball python closely misses you. The ball python misses you. You tentacle-slap the ball python. Your grab misses the ball python. Your squeeze misses the ball python. The ball python is moderately wounded. The ball python completely misses you. The ball python closely misses you. You tentacle-slap the ball python. You kill the ball python! The rat twitches its whiskers. You tentacle-slap the rat but do no damage. Your grab misses the rat. Your squeeze misses the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. You grab the rat. You constrict the rat. You kill the rat! You barely miss the endoplasm. You squeeze the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #..........### #.##.......#.. #..'.....#.#.### .# ####.......#.#.# # .# #......###...# .# .# #.†..........# ..# .# #†#.....###..# >..+ .### ##.#...#.###..# )...# ...# #.........@J..#.....+ .#.# #......#.####.†.....# ...# #........# #.......# .### #......### #.##....# .# #......# #.# ....# .## #......# #.# .... ..## #......# #.. ... #..## #......# ### ... ....# #......# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 4 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 239 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, chequers_arboretum Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Constrict || 9 Tentacles || 3 Cast: Magic Dart || 14 Armour: None || 16 Dodge: Dodged || 24