Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14077759605590943744 4 wdgrn the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on July 7, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (439 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 439, Time: 00:01:09 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 1/3 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 10 Spells: 3/4 levels left rFire + . . (50%) - Tentacles rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) a - amulet of wildshape rElec + (33%) (no ring) rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Jewellery a - an amulet of wildshape (worn) Scrolls c - a scroll of fear {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations * Level 0.3(5.3) Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Jinxbite Hex 4% 2d2 24% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Chain Lightning Conj/Air 5% 3d6 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5561 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A frilled lizard comes into view. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The frilled lizard hisses angrily. The bat leaves your sight. The frilled lizard bites you. You barely miss the frilled lizard. You grab the frilled lizard. You constrict the frilled lizard. You kill the frilled lizard! You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The endoplasm freezes you. You are frozen. You resist. You die... .##... ##....# #....#.. #. #.#. #....###.....#. # #. . #..#.#.#..#...# #.#.# #..#)..#...#.#. # #.######..#.#......#.. .#.#.#...........#.....#. .................#.....## b..)...####..#.###....#.. ...b...J@....#.# #...#... .......####..#.# #..#.... ....#.# #..# # #.#..... ...... #..# ##...... . ... #..# ####### ..... #..# .... ...# .... ..# You could see an endoplasm and a bat. Vanquished Creatures A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 267 | D:1 | Found Darchael's Weapon Shoppe. 439 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, serial_shops, nicolae_shop_stone Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Constrict || 1 Cast: Magic Dart || 11 Drink: Resistance || 1 Armour: None || 1