wdgrn Level 1 of the Dungeon (2, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 1, D:1) a hobgoblin corpse (skeletalised by now) (3, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -8, D:1) a +0 spear (4, 5, D:1) a jackal skeleton (4, 8, D:1) a quokka skeleton (7, -7, D:1) a +0 chain mail (8, -19, D:1) a +0 dagger (15, -22, D:1) a bat corpse (skeletalised by now) (18, 5, D:1) a +0 dagger (27, 13, D:1) a bat skeleton (27, 15, D:1) a bat skeleton (29, -22, D:1) a +0 robe (32, -15, D:1) a quokka corpse (skeletalised by now) (50, 12, D:1) a ball python skeleton (52, 16, D:1) a +0 dagger (57, -11, D:1) a hobgoblin skeleton (61, -13, D:1) a +0 flail (63, -2, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Nayz's Antique Weapon Emporium a +0 long sword of distortion (246 gold) a +2 dire flail of holy wrath (483 gold) a +0 quarterstaff (115 gold) the +6 trident of Ysahyir {freeze, rC+ Will+} (1285 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +0 dagger (46 gold) a +0 halberd (92 gold) a +1 short sword of venom (243 gold) a +0 falchion (69 gold) a +0 club (11 gold) (2, -9, D:2) a +0 club (16, 13, D:2) a rat corpse (skeletalised by now) (17, -18, D:2) a +2 dagger of flaming (19, -32, D:2) a hobgoblin corpse (skeletalised by now) (20, 12, D:2) a +0 sling (21, 18, D:2) a bat corpse (skeletalised by now) (22, -6, D:2) a +0 club a goblin skeleton (29, 13, D:2) a ball python skeleton (31, -26, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 3, D:2) a +0 dagger a +0 chain mail a +0 dagger a +0 dagger an orc skeleton a goblin skeleton (33, 5, D:2) a +0 whip (34, 5, D:2) a +0 club a +0 sling a goblin skeleton (38, -33, D:2) a +0 trident (38, -31, D:2) a rat corpse (skeletalised by now) (44, -10, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (1, 0, D:3) a +0 club a +0 scale mail a +0 whip an orc corpse (skeletalised by now) (4, 0, D:3) a +0 dagger a +0 robe (7, -18, D:3) a +0 war axe (14, 2, D:3) a jackal corpse (skeletalised by now) (15, 3, D:3) a jackal corpse (skeletalised by now) (16, -15, D:3) a +2 heavy flail (16, 4, D:3) a jackal corpse (skeletalised by now) (17, -6, D:3) a +0 short sword (18, -30, D:3) a +0 leather armour (19, -20, D:3) a +0 club a +0 short sword an orc skeleton (19, -19, D:3) a +0 club a +0 chain mail an orc skeleton (20, 4, D:3) a hobgoblin skeleton (23, -26, D:3) a +1 short sword of venom 2 stones (25, -11, D:3) a +0 pair of gloves (36, 2, D:3) a hobgoblin skeleton (44, -13, D:3) a +2 vampiric trident (47, -16, D:3) a +0 dagger Level 4 of the Dungeon (4, -1, D:4) a +0 dagger a +2 robe of cold resistance