Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14232374841105789857 25 wdgrn the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on July 9, 2026. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:53 (1231 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 1231, Time: 00:01:54 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 6% Magic: 0/6 EV: 12 Int: 22 God: Gold: 57 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} k - a scroll of revelation {unknown} Potions g - 2 potions of magic d - a potion of invisibility {unknown} f - 2 potions of enlightenment {unknown} j - 2 potions of brilliance {unknown} Skills: + Level 2.3 Dodging + Level 3.1 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Mercury Arrow Conj/Alch 24% 2d7 9% 2 Apportation Tloc 4% N/A 13% 1 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10767 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Done exploring. Done exploring. You see here a quokka skeleton. There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You encounter a ball python. Found three items. The magic dart hits the ball python. You kill the ball python! You now have 57 gold pieces (gained 13). h - a scroll labelled BETAUKHLIPP k - a scroll labelled FITOENUNLO You open the door. There is an open door here. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. The magic dart hits Sigmund. Sigmund is lightly wounded. The magic dart hits Sigmund! Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! The magic dart hits Sigmund. Sigmund is heavily wounded. The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund closely misses you. The magic dart hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You tentacle-slap Sigmund but do no damage. You grab Sigmund. You squeeze Sigmund. Sigmund is almost dead. You constrict Sigmund. Sigmund casts a spell at you. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. ### ..# #.# #@#### #####@...#.#. #............ #.######.#.## #.# # .......#.# #..........#.# +..........#.# #..........#.# #..........#.# You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 5 ball pythons 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 954 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1223 | D:2 | Encountered Sigmund 1231 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, hex_medium, minmay_misc_feat_encased D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.3 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 50 Armour: None || 7 Dodge: Dodged || 13