Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13366498124527689573 32 wdgrn the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on July 10, 2026. Constricted to death by Sigmund (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1272 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 1272, Time: 00:02:38 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 25% Magic: 0/6 EV: 2 Int: 22 God: Gold: 28 SH: 0 Dex: 10 Spells: 6/7 levels left rFire + . . (50%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - ring of Linearity {rF+ rN+ Stlth+} rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Jewellery b - the ring of Linearity (worn) {rF+ rN+ Stlth+} (You found it on level 2 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} l - a scroll of immolation {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of resistance {unknown} j - a potion of brilliance {unknown} k - a potion of enlightenment {unknown} n - 2 potions of lignification {unknown} o - a potion of haste {unknown} Skills: + Level 2.3 Dodging + Level 3.2 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Grave Claw Necr 4% 2d7 21% 2 Ozocubu's Armour Ice 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10727 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the rat. You kill the rat! You start resting. Magic restored. You pick up a parchment of Ozocubu's Armour and begin reading... You add the spell Ozocubu's Armour to your library. Found a stone staircase leading down. Found a coppery potion. Found a translucent bone ring. m - a scroll labelled WIS YRGHUWOTIK b - the ring of Linearity {rF+ rN+ Stlth+} o - a coppery potion b - the ring of Linearity (worn) {rF+ rN+ Stlth+} Found a dagger. You see here a +0 dagger. You encounter Sigmund the Dreaded. He is wielding a +2 scythe of entangling and wearing a +2 robe of positive energy. You miscast Magic Dart. Nothing appears to happen. The magic dart hits Sigmund. Sigmund is lightly wounded. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund completely misses you. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +2 scythe of entangling. The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +2 scythe of entangling. You are out of magic! You hit Sigmund. Your grab misses Sigmund. Sigmund is heavily wounded. Sigmund laughs darkly. Sigmund hits you with a +2 scythe of entangling! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You becomes entangled by vines. The vines constrict you. You die... Sigmund begins carving another notch in his scythe. #P~~P≈~ #PP~P~~ ### #~~~~~~ ..# #~P~~P~ #.# #~~~~~P #.# ###P~.P.. ###.###.########........ .........).............. #...####@########........ .#... #@# ##....### ..... ..# ###### . .....########## #. #............<# #. # ###.#..†##### ## ###..##.#...#### ###### ...............# ####..... ....♣♣♣...♣♣♣..#####........ You could see Sigmund. Vanquished Creatures 3 orcs (D:2) 4 hobgoblins 3 jackals (D:1) A quokka (D:1) 4 ball pythons A bat (D:1) 3 endoplasms (D:1) 5 frilled lizards A goblin (D:2) A kobold (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1116 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1250 | D:2 | Identified the ring of Linearity {rF+ rN+ Stlth+} 1264 | D:2 | Encountered Sigmund 1272 | D:2 | Constricted to death by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic D:2: serial_bayou_shore_a, layout_basic, minmay_stone_trees_medium, minmay_misc_feat_secret_circle, dk_noncrumbling_2, minmay_pentomino_o2, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 2.3 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Unarmed || 23 Constrict || 7 Tentacles || 2 Dagger || 1 Cast: Magic Dart || 45 Armour: None || 15 Dodge: Dodged || 14