Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11094793143864151674 47 wdgrn the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on July 10, 2026. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:12 (1740 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 1740, Time: 00:03:13 Health: 0/21 AC: 0 Str: 6 XL: 3 Next: 70% Magic: 0/10 EV: 17 Int: 22 God: Gold: 68 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) - Magic Parchment rCold + . . (50%) (offhand unavailable) rNeg + . . (50%) (helmet unavailable) rPois ∞ (0%) a - amulet of guardian spirit rElec + (33%) b - ring of positive energy rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) c - inkwell talisman %: guardian spirit @: scroll-form, resistant A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Jewellery a - an amulet of guardian spirit (worn) b - a ring of positive energy (worn) Talismans c - an inkwell talisman (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of poison {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} Skills: + Level 2.2 Dodging + Level 3.3 Stealth * Level 2.6 Spellcasting * Level 4.4(5.1) Conjurations * Level 0.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 5% N/A 14% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Curse of Agony Necr 5% N/A 95% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10259 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History A mysterious force pulls you upwards. The hatch slams shut behind you. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence screams, "I'm retired! Go away!" Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence attacks as he pursues you! Terence closely misses you. There is a stone staircase leading down here. You are too injured to fight recklessly! Terence attacks as he pursues you! Terence misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence attacks as he pursues you! Terence closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss Terence. Terence is severely wounded. Terence closely misses you. You are too injured to fight recklessly! You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You flutter at Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You flutter at Terence but do no damage. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" .##.###.#.###.#..# #.# #.#.. ####.#.#.#.#.##..# #.# #.#.# ..###.#.<.#.####.# #.# #.#.# #.##.#.#.#.#.###.# #)# #.#.# #.#.###.#.###.##.###.# #.#.# #..## ##.## ##....##.########.#.# #.## ##.#.## ###..............#.# #..###.###.## #...#.##########.# ##....#####.# ##;..#.# #.# ###........###.@#.#.###### #.# #####....#....#.#......#####.# ##.....#.##.#............# #.#.....##.#.####.####### #.#.#....#.#......# #.#.##.>...########## #.#.###.............# #.#.# #....########.# You could see Terence. Vanquished Creatures An adder (D:2) A gnoll (D:1) A ribbon worm (D:2) 2 dart slugs 2 endoplasms (D:1) 6 hobgoblins 2 jackals (D:2) 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 374 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 918 | D:1 | Found a faded altar of an unknown god. 918 | D:1 | Encountered a sun demon 1001 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1494 | D:2 | Learned a level 2 spell: Searing Ray 1682 | D:2 | Encountered Terence 1740 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_basic, ebering_dispersal_statue_hall, due_unseen_surprise, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Dodging | | 2.2 Spellcasting | | 2.6 Conjurations | | 4.4 Shapeshifting | | 0.4 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 25 Constrict || 1 Cast: Magic Dart || 75 Drink: Magic || 1 Resistance || 1 Armour: None || 23 Dodge: Dodged || 35 Form: Scroll || 1