Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2926388033073732549 18 wdgrn the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on July 11, 2026. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:39 (1119 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 1119, Time: 00:03:40 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 70% Magic: 3/5 EV: 12 Int: 26 God: Gold: 53 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) a - +6 ring of intelligence rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) b - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Magical Staves c - a staff of conjuration (weapon) Jewellery a - a +6 ring of intelligence (worn) Talismans b - a quill talisman (worn) Wands a - a wand of flame (25) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of ambrosia {unknown} j - a potion of curing {unknown} k - a potion of attraction {unknown} Baubles g - 3 flux baubles Skills: + Level 2.1 Dodging + Level 2.9 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations * Level 0.7 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 3-5/arc 6% 2 Sandblast Erth 4% 2d4 11% 1 Lesser Beckoning Tloc 4% N/A 16% 2 Tukima's Dance Hex 2% N/A 30% 3 Fulminant Prism Conj/Alch 10% 3d8 38% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10880 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel a surge of power! The magic dart hits the hobgoblin! You kill the hobgoblin! You start resting. Magic restored. a - a wand of flame (25) Found a sling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 sling. You now have 53 gold pieces (gained 7). You encounter Sigmund the Dreaded. He is wielding a +0 scythe of venom. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You feel a surge of power! The magic dart hits Sigmund. Sigmund is lightly wounded. You feel a surge of power! The magic dart hits Sigmund. Sigmund is moderately wounded. You feel a surge of power! The magic dart hits Sigmund. Sigmund is moderately wounded. You feel a surge of power! The magic dart hits Sigmund. Sigmund is heavily wounded. You feel a surge of power! The magic dart hits Sigmund! Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a rat. You see here a +0 sling. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ##..#.###.# ##.#.# #.# #.#.# #.# ############### ##...# #.###.............# ##....# #............####.# #.#...# ####...##.......#.# .##...####........#.###.#.# ..................#.# #.#.# .....#####.{.†..@.#.# #.#.# .....# ###...##.#.# #.#.# ###### ###...#....# #.#.# #..........# #.#.# #.#####...## #.#.# #.# ##.## #.#.# #.# #.# #.#.# #.# #.#####.#.# #.# #.......#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins A quokka (D:1) A ball python (D:2) A bat (D:2) 3 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 296 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1077 | D:2 | Encountered Sigmund 1081 | D:2 | Learned a level 2 spell: Searing Ray 1119 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_loops_ring, basic_altar, darby_backdoor_misty_motte, minmay_split_cup_large, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 32 Stab: Sleeping || 1 Armour: None || 5 Dodge: Dodged || 5 Form: Quill || 1