Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5564963028521173207 70 wdgrn the Conjurer (level 4, -9/27 HPs) Began as an Octopode Conjurer on July 11, 2026. Shot with an arrow by a centaur (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:22 (2489 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 2489, Time: 00:03:22 Health: -9/27 AC: 1 Str: 6 XL: 4 Next: 22% Magic: 7/8 EV: 12 Int: 22 God: Gold: 38 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) b - orb {Mayhem} rNeg . . . (100%) (no helmet) rPois . (100%) a - amulet of dissipation rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: mayhem @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Armour b - an orb of mayhem (worn) Jewellery a - an amulet of dissipation (worn) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} k - a scroll of acquirement {unknown} m - a scroll of teleportation {unknown} q - a scroll of vulnerability {unknown} u - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 3 potions of brilliance {unknown} j - a potion of resistance {unknown} l - a potion of heal wounds {unknown} n - a potion of lignification {unknown} o - a potion of curing {unknown} p - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging + Level 3.4 Stealth * Level 2.8 Spellcasting * Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Sandblast Erth 6% 2d5 13% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Jinxbite Hex 6% 2d2 19% 2 Confusing Touch Hex 3% N/A 36% 3 Passwall Erth 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Anguish Hex/Necr 1% N/A 77% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15511 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found an escape hatch in the ceiling. u - a scroll labelled BOKLUA XANG You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the ceiling here. Found a stone staircase leading up. Found a club. There is a stone staircase leading up here. You encounter a bat. The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You see here a +0 club. You pick up a parchment of Dimensional Bullseye and begin reading... You add the spell Dimensional Bullseye to your library. You see here a +0 club. You open the door. Found a robe. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You encounter a centaur. It is carrying a +0 orcbow. The magic dart hits the centaur. The centaur is moderately wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. You see here a +0 club. The centaur shoots an arrow. The arrow hits you! You die... #.......## ##†##.# .........####...#<#########... .....[...'........c.....c..... .........####...#)#######..... #.......## ##.##.# #.. ##.....## ###..# ##...## #.## ##+## #.# #.# #@# #.# #.# ##.###########.# ###...#..........# ........########## ..#...#.# .#......# ###..#### .#.#.# You could see a centaur. Vanquished Creatures 4 adders 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:2) 3 hobgoblins 4 ball pythons 6 bats 4 frilled lizards 5 goblins 3 kobolds (D:1) A quokka (D:1) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 327 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 630 | D:1 | You fall into a shaft and drop 1 floor! 857 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 998 | D:2 | Found Deadgh's Weapon Boutique. 1162 | D:2 | Found a faded altar of an unknown god. 1945 | D:3 | Reached XP level 4. HP: 25/27 MP: 3/8 2477 | D:3 | Encountered a centaur 2483 | D:3 | HP: 1/27 [centaur/arrow (7)] 2489 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_loops_cross, serial_shops, shop, shapermc_ecumenical_altar_acropolis D:3: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Dodging | | 2.4 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | || 13 Melee: Unarmed | 13 | || 13 Constrict | 3 | || 3 Tentacles | 1 | || 1 Cast: Magic Dart | 60 | 11 || 71 Armour: None | 7 | 4 || 11 Dodge: Dodged | 11 | 2 || 13