Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10377882000040482556 43 wdgrn the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on July 11, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:24 (1594 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 1594, Time: 00:02:24 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 58% Magic: 1/6 EV: 12 Int: 22 God: Gold: 110 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . (50%) a - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Magical Staves a - a staff of fire (weapon) Talismans b - a spore talisman Scrolls c - 4 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - 3 scrolls of enchant armour {unknown} j - a scroll of vulnerability {unknown} k - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: + Level 2.3 Dodging + Level 3.3 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations * Level 0.2 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 13% 1 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Eringya's Surprising Cr Summ 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10403 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder is moderately wounded. Your magical contamination has completely faded away. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is moderately wounded. The adder closely misses you. You barely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder bites you. The adder misses you. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is moderately wounded. The adder closely misses you. You miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is moderately wounded. The adder barely misses you. The adder closely misses you. You hit the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You hit the adder. Your grab misses the adder. The adder is severely wounded. You feel sick. The endoplasm quivers. The adder bites you. You are more poisoned. The adder poisons you! The endoplasm misses you. You hit the adder. You kill the adder! You feel very sick. The endoplasm barely misses you. You hit the endoplasm. You squeeze the endoplasm. The endoplasm is severely wounded. You feel sick. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! You die... ....... .....[. ....... .......##### ....J......# ...........##### ........†....... ...$..)@....# ######## ..........<######....... ..................##.).. ......#.....########.... #######.##### #..). #.# #.... #.# ###.... #....# #####...... #.## ####.....#.... You could see an endoplasm. Vanquished Creatures An adder (D:2) 5 dart slugs A hobgoblin (D:1) A quokka (D:2) 5 ball pythons 2 bats 6 endoplasms 3 frilled lizards 5 goblins 2 kobolds A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 351 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 1229 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1378 | D:2 | Learned a level 2 spell: Searing Ray 1594 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: minmay_chambers_of_ones, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.3 Spellcasting | | 2.6 Conjurations | | 4.4 Shapeshifting | | 0.2 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 8 Tentacles || 4 Constrict || 2 Staff || 12 Cast: Magic Dart || 63 Armour: None || 11 Dodge: Dodged || 12