Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7817457222590697382 23 wdgrn the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on July 12, 2026. Slain by a hobgoblin ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (1274 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 1274, Time: 00:01:49 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 0% Magic: 2/6 EV: 12 Int: 22 God: Gold: 57 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 hat {Stlth+} rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 hat of stealth (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.1 Dodging + Level 3.1 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4726 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a short sword. The magic dart hits the jackal but does no damage. The jackal barks! You hear a bark! You hear a shout! x2 You encounter a goblin. It is wielding a +0 dagger. You hear a shout! The jackal barks! x2 The magic dart hits the jackal. The jackal is severely wounded. The magic dart hits the jackal. The jackal is heavily wounded. The goblin hits you with a +0 club. You miscast Magic Dart. Nothing appears to happen. The goblin barely misses you. x2 You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal closely misses you. The goblin hits you but does no damage. The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. You see here a jackal corpse. The jackal attacks as it pursues you! The jackal bites you. The jackal bites you but does no damage. You encounter a hobgoblin. It is wielding a +0 club. You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal barely misses you. You completely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! You closely miss the goblin. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You barely miss the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin hits you with a +0 club! You die... #.# .###### # # #.# .#...... # .# # #.# .#.###..# ##h#..# # #.# .#.#.....#!.#.. # #.##.#.#....#.##.#.## # #.#..#.# #..g......# ####.#.##.# ###h#h#!### ....>.....######g#.# .###.#.#........@# # .###.#.#.######### .......#.. ####.####### ............ ####.######## ............. ####.######## .......# You could see a jackal, a hobgoblin and a goblin. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 7 frilled lizards (D:1) 5 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 710 | D:1 | Learned a level 2 spell: Searing Ray 1274 | D:1 | Reached XP level 3. HP: 7/21 MP: 2/6 1274 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.1 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Tentacles || 6 Constrict || 4 Cast: Magic Dart || 37 Armour: None || 10 Dodge: Dodged || 7