Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 364190677732931702 121 wdgrn the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on July 13, 2026. Killed from afar by Ijyb (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:06:44 (3553 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 3553, Time: 00:06:45 Health: 0/31 AC: 1 Str: 6 XL: 5 Next: 5% Magic: 7/9 EV: 12 Int: 28 God: Gold: 205 SH: 0 Dex: 11 Spells: 5/9 levels left rFire . . . (100%) b - +2 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - +6 ring of intelligence rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, efficient metabolism, feed off suffering 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons b - a +2 short sword of draining (weapon) Armour c - the +6 chain mail of Distant Shores {Harm rF++ rC-} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. Jewellery a - a +6 ring of intelligence (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} h - a scroll of acquirement {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of revelation {unknown} o - a scroll of poison {unknown} q - a scroll of identify {unknown} u - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} M - 2 potions of mutation n - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 3.9 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Apportation Tloc 6% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 13% 2 Call Canine Familiar Summ 3% N/A 26% 3 Confusing Touch Hex 3% N/A 26% 3 Inner Flame Hex/Fire 3% N/A 26% 3 Swiftness Air 3% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Battlesphe Conj/Frge 17% 2d8 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Detonation Catalyst Fire/Alch 3% 1d1 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14446 Altars: Shops: D:2 * Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Your metabolism doubles the duration of potion status effects. You can sometimes gain power from killing poisoned or drained foes. Message History You miscast Magic Dart. Nothing appears to happen. The magic dart hits the rat. The rat is heavily wounded. The magic dart hits the rat but does no damage. The rat is heavily wounded. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You encounter Ijyb the Inquisitive. She is wielding a +0 club, wearing a +2 chain mail of cold resistance and carrying a wand of flame. Found a runed whip. The magic dart hits Ijyb but does no damage. Ijyb shouts! The magic dart hits Ijyb but does no damage. Ijyb zaps a wand. The puff of flame hits you! The magic dart hits Ijyb. Ijyb is lightly wounded. The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Ijyb stops to check on her wand. It was a potion of mutation. You feel extremely strange. Vile energies swirl pleasantly through your soul. Your body churns, leaving you strangely parched. k -> M - 2 potions of mutation You start resting. Ijyb comes into view. You start resting. Ijyb comes into view. Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb moans, "Good help so hard to find!" ........# ........ ........# ..... ......### ##..####### ......# #...†.....# ......########.#.......# ......#.....##.#.......# ##.####.....#..#.......# ##..# #.....#.##.#####. ##.###....÷#.##@# #..##..†.....g.# ##........###### #...#.....<...### #...#.##........##### #...#......##.......# ###...##.....#..#.###.# .............#..#.# #.# ........>....#..#.###.# You could see Ijyb. Vanquished Creatures 5 adders 4 dart slugs (D:1) 4 ribbon worms 6 endoplasms 9 hobgoblins 3 jackals (D:1) An orc (D:3) 2 quokkas (D:3) 6 ball pythons 10 bats 5 frilled lizards A goblin (D:1) 7 kobolds 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 377 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1038 | D:1 | Reached XP level 3. HP: 14/21 MP: 1/6 1919 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1926 | D:2 | Learned a level 2 spell: Searing Ray 1928 | D:2 | Learned a level 1 spell: Apportation 2239 | D:2 | Found Firann's Assorted Antiques. 3325 | D:3 | Reached XP level 5. HP: 30/31 MP: 5/9 3337 | D:3 | Identified the +6 chain mail of Distant Shores {Harm rF++ | rC-} 3369 | D:3 | Reached skill level 5 in Conjurations 3534 | D:3 | Encountered Ijyb 3545 | D:3 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 3545 | D:3 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 3553 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_pond_d, kennysheep_pointless_box, minmay_tromino_mix6 D:2: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], st_stairs_8, roderic_st_hans_cross, corexii_hall_statues_i D:3: minmay_thinvault, layout_basic, minivault_24, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.9 Conjurations | 5 | 5.0 Dodging | | 2.8 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 1 || 16 Melee: Unarmed | 15 | || 15 Constrict | 3 | 1 || 4 Tentacles | 2 | || 2 Punch | 1 | || 1 Short sword | | 1 || 1 Cast: Magic Dart | 82 | 69 || 151 Apportation | | 1 || 1 Drink: Mutation | | 1 || 1 Armour: None | 10 | 5 || 15 Dodge: Dodged | 13 | 2 || 15