wdgrn Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -3, D:1) a rat corpse (skeletalised by now) (9, -8, D:1) a +0 ring mail (15, -20, D:1) a +0 dagger (19, -11, D:1) a hobgoblin skeleton (19, -5, D:1) a hobgoblin skeleton (21, -31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, 7, D:1) 4 javelins (26, -34, D:1) a hobgoblin corpse (skeletalised by now) (26, -6, D:1) a +0 mace (29, 4, D:1) a frilled lizard skeleton (30, -4, D:1) a +0 short sword (31, -15, D:1) a +0 long sword (33, 16, D:1) a +0 club 2 stones a kobold skeleton a bat skeleton (37, -37, D:1) a +0 club a kobold corpse (skeletalised by now) (39, -24, D:1) a +0 hand axe (40, 1, D:1) a +0 whip a stone (40, 3, D:1) a +0 short sword a kobold skeleton (42, -13, D:1) a +0 sling (45, -14, D:1) a ball python corpse (skeletalised by now) (46, -7, D:1) a quokka corpse (skeletalised by now) (56, 0, D:1) a +0 short sword Level 2 of the Dungeon (8, -6, D:2) a +0 dagger a kobold skeleton (14, -7, D:2) a +0 sling (15, 19, D:2) a +0 dagger (18, -6, D:2) a +0 leather armour (24, -9, D:2) a +0 robe (31, 15, D:2) a +0 dagger (41, -3, D:2) a +0 spear a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (42, -3, D:2) a +0 spear a gnoll corpse (skeletalised by now) (43, -9, D:2) a +0 ring mail (49, 6, D:2) a hobgoblin corpse (skeletalised by now) (51, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (53, 8, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Macaf's Armour Shop the +1 leather armour of Boredom {^Drain Fly MP+9 Int+3} (357 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 pair of gloves of stealth (115 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (185 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of boots of earth (215 gold) a +2 kite shield (190 gold) [Shop] Peir's Book Shop a parchment of Nazja's Percussive Tempering (239 gold) a parchment of Diamond Sawblades (426 gold) a parchment of Scorch (75 gold) a parchment of Mercury Arrow (75 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Forge Phalanx Beetle (325 gold) a parchment of Confusing Touch (114 gold) a parchment of Kiss of Death (52 gold) [Shop] Lasi's Jewellery Shoppe a ring of flight (unknown) (245 gold) an amulet of faith (unknown) (560 gold) a ring of protection from cold (350 gold) a scarab talisman (175 gold) the sanguine talisman of the Hills {rElec rCorr Dex-2 Slay+3} (1849 gold) [sanguine talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). [Shop] Fethit's Book Shoppe a parchment of Foxfire (40 gold) a parchment of Summon Ice Beast (88 gold) a parchment of Frozen Ramparts (88 gold) a parchment of Borgnjor's Vile Clutch (184 gold) a parchment of Summon Seismosaurus Egg (130 gold) a parchment of Apportation (40 gold) (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, 3, D:3) a +0 whip (8, -15, D:3) a +0 helmet (9, -17, D:3) 4 poisoned darts (10, -4, D:3) a +0 club (14, 4, D:3) a +0 mace (32, -14, D:3) 5 boomerangs (32, 16, D:3) a ball python skeleton (38, -9, D:3) a +0 buckler (38, 3, D:3) a +0 war axe Level 4 of the Dungeon (10, -4, D:4) an adder corpse (27, 11, D:4) a +0 dagger (30, 9, D:4) a +0 whip a +0 leather armour (33, 5, D:4) a +0 chain mail (33, 7, D:4) a parchment of Kinetic Grapnel (34, 13, D:4) a potion of curing (35, 6, D:4) 11 gold pieces (35, 15, D:4) a ribbon worm corpse