Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2006385985929853191 21 wdgrn the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on July 24, 2026. Slain by a gnoll ... wielding a +3 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1051 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 1051, Time: 00:02:18 Health: 0/17 AC: 0 Str: 12 XL: 2 Next: 83% Magic: 2/9 EV: 17 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) a - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Jewellery a - a +6 ring of strength (worn) Talismans b - an inkwell talisman (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 2.1 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting * Level 4.2(5.2) Conjurations * Level 1.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10948 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You encounter a goblin. It is wielding a +0 dagger. Found a scroll labelled MUDAAN TUJIC. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! You hear a shout! x2 The magic dart hits the goblin. You kill the goblin! You encounter a gnoll. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is moderately wounded. You encounter a gnoll. It is wielding a +0 whip of flaming. The magic dart hits the gnoll. The gnoll is moderately wounded. No other quiver actions available for cycling. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. You encounter a gnoll. It is wielding a +3 halberd. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. You encounter a gnoll. It is wielding a +0 flail. No other quiver actions available for cycling. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll shouts! The gnoll hits you with a +0 whip. The gnoll misses you. x2 The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip of flaming. The gnoll burns you terribly. The gnoll attacks as it pursues you! The gnoll barely misses you. You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll closely misses you. The gnoll hits you with a +3 halberd! Ouch! That really hurt! You die... .. j# ≈ .## ~. .. ~~.+######## )# ..~........######.# ~.......j...j.....# ~........jj.####### ~.......;.#.####### ~.~##.............. ~~ #......######## . #....<.# ##......# ###### ........####....# ...........'....# ...##########....# .. #............# You could see 4 gnolls. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 5 goblins 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 422 | D:1 | Reached XP level 2. HP: 17/17 MP: 7/9 543 | D:1 | Found Mothitung's Antique Armour Boutique. 881 | D:1 | Reached skill level 1 in Shapeshifting 1051 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop D:2: layout_basic, chequers_serial_rivers_small_3 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Shapeshifting | 1 | 1.0 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 37 Armour: None || 7 Dodge: Dodged || 9 Form: Scroll || 1