wdgrn Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a bat corpse (skeletalised by now) (6, 17, D:1) a rat corpse (skeletalised by now) (9, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 24, D:1) a quokka skeleton (28, -13, D:1) a +0 sling (29, 25, D:1) a bat skeleton (34, -1, D:1) a +0 whip a kobold skeleton (39, 15, D:1) a bat skeleton (44, 8, D:1) a ball python corpse (skeletalised by now) (45, 6, D:1) a hobgoblin corpse (skeletalised by now) (49, -18, D:1) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (4, 2, D:2) a bat skeleton (7, 19, D:2) a +0 long sword (8, 22, D:2) a +0 flail (10, 10, D:2) a rat skeleton (17, 11, D:2) a +0 club a kobold skeleton (20, 14, D:2) a hobgoblin skeleton (20, 21, D:2) a +0 robe of willpower (20, 37, D:2) a rat corpse (skeletalised by now) (21, 14, D:2) 2 stones a +0 dagger (23, 3, D:2) a ball python skeleton (25, 37, D:2) a bat corpse (skeletalised by now) (27, 40, D:2) a +0 whip a kobold corpse (skeletalised by now) (35, 8, D:2) 4 atropa-tipped darts (37, 9, D:2) a frilled lizard skeleton (38, 7, D:2) a +0 ring mail (41, 21, D:2) a +0 short sword (42, 29, D:2) a +0 club a +0 robe (48, 8, D:2) a +0 dagger 4 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (1, -1, D:3) 10 gold pieces (1, 0, D:3) 18 gold pieces (2, -1, D:3) 10 gold pieces (2, 1, D:3) 10 gold pieces (3, -1, D:3) 8 gold pieces (3, 0, D:3) 17 gold pieces (3, 1, D:3) 12 gold pieces (10, 2, D:3) a +0 scale mail (10, 3, D:3) a +0 dagger (11, 13, D:3) a +0 hand axe (14, 19, D:3) 4 poisoned darts a +0 dagger (16, 28, D:3) a +0 hand axe (18, 27, D:3) a hobgoblin skeleton (30, -5, D:3) a +0 war axe (32, 5, D:3) a +0 whip a stone (39, -8, D:3) a rat skeleton (39, -7, D:3) a +0 dagger (39, -6, D:3) a bat skeleton (41, 19, D:3) a +0 short sword a kobold skeleton (44, -6, D:3) the +8 dagger of Buurchev {drain, rElec rPois Int+3 Dex+5} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (48, 1, D:3) a +0 dagger a +0 leather armour an orc skeleton (49, 0, D:3) a +0 short sword (49, 1, D:3) a rat skeleton (52, 12, D:3) a +0 dagger 3 stones (55, 21, D:3) a +0 falchion an orc corpse (skeletalised by now) (55, 22, D:3) a +0 hand axe an orc corpse (skeletalised by now) (56, 21, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 robe Level 4 of the Dungeon (10, 5, D:4) a +0 rapier (13, -12, D:4) a +0 dagger (20, 7, D:4) a +0 ring mail (35, -15, D:4) a parchment of Vampiric Draining (35, 19, D:4) a +0 leather armour (42, -37, D:4) a +0 club (60, -28, D:4) a +0 club (71, 4, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 whip a boomerang a +0 scale mail a +0 short sword an orc corpse an orc corpse (1, -6, D:5) a +0 flail a +0 leather armour an orc corpse (1, 0, D:5) a +0 dagger a +0 robe an orc corpse (4, -10, D:5) a +0 club 3 boomerangs an orc corpse (9, -15, D:5) a +1 pair of gloves (unseen) (11, 11, D:5) an adder corpse