wdgrn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club a +0 short sword a goblin skeleton a goblin skeleton a kobold skeleton (0, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (0, 10, D:1) a +0 robe (0, 18, D:1) a +0 dagger (3, -13, D:1) a frilled lizard skeleton a hobgoblin skeleton (3, -1, D:1) a +0 ring mail (4, -28, D:1) a rat corpse (skeletalised by now) (5, -14, D:1) a +0 dagger (5, -12, D:1) a frilled lizard skeleton (5, -6, D:1) a +0 mace (17, -17, D:1) a +0 robe (18, -11, D:1) a +0 spear (20, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -21, D:1) a ball python corpse (skeletalised by now) (27, 1, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (34, 9, D:1) a river rat skeleton (35, -23, D:1) a hobgoblin corpse (skeletalised by now) (41, 17, D:1) a river rat skeleton (42, 8, D:1) a river rat skeleton (43, 3, D:1) the inkwell talisman of the Sea {+Inv MP+5 Int+2} [inkwell talisman] +Inv: It lets you turn invisible. MP+5: It affects your magic capacity (+5). Int+2: It affects your intelligence (+2). (47, -13, D:1) a quill talisman (52, -4, D:1) a +3 heavy spear Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (7, -2, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (8, 1, D:2) a +2 long sword of electrocution (19, 31, D:2) a +0 dagger 2 stones (29, 14, D:2) a ball python skeleton (30, 35, D:2) a hobgoblin corpse (skeletalised by now) (32, 16, D:2) a +0 barding (37, 1, D:2) a rat skeleton (39, 20, D:2) a hobgoblin skeleton a hobgoblin skeleton (39, 21, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton (40, -4, D:2) a staff of alchemy (40, 21, D:2) a +0 dagger a +0 club a +2 spectral club a +0 animal skin a +0 helmet of light a +0 club a +0 club a +0 dagger a +0 dagger a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (47, 22, D:2) a +0 club (53, 35, D:2) the +1 chain mail "Heshrick" {*Corrode rN+++ Dex+3} *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (59, 21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (3, 23, D:3) a +0 chain mail (4, 3, D:3) a +0 sling (16, -10, D:3) a bat corpse (skeletalised by now) (16, 13, D:3) a +0 ring mail (17, -10, D:3) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (17, -8, D:3) an adder corpse (skeletalised by now) (19, -3, D:3) a +0 chain mail (21, -13, D:3) a +0 dagger (24, 18, D:3) a rat corpse (skeletalised by now) (31, -18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, -17, D:3) a +0 club (31, -16, D:3) an adder corpse (skeletalised by now) (39, 19, D:3) a +0 orcbow (53, 26, D:3) a +0 leather armour (56, 16, D:3) a +0 dagger a +0 sling (56, 17, D:3) a +0 dagger Level 4 of the Dungeon (7, -13, D:4) a +0 flail (11, -29, D:4) a hobgoblin skeleton (17, -33, D:4) a +0 buckler (18, -7, D:4) a quokka skeleton (28, -36, D:4) a +0 dagger (31, 8, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (34, 5, D:4) a +0 leather armour (36, -30, D:4) a hound skeleton (37, -17, D:4) a +0 leather armour (38, -29, D:4) a +0 robe (39, -17, D:4) a +0 leather armour (41, -28, D:4) a +0 club a +0 sling of freezing (47, -38, D:4) a +0 club a +0 leather armour a +0 dagger 4 stones an orc corpse (skeletalised by now) (50, -40, D:4) 6 large rocks (56, -30, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (7, 7, D:5) a black bear corpse (7, 8, D:5) a +0 spear (8, 4, D:5) an adder corpse (8, 5, D:5) a +0 halberd a gnoll corpse (9, 5, D:5) a +0 club (10, 4, D:5) a +0 flail a gnoll corpse