Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16625288288599902999 16 wdgrn the Apothecary (level 2, -1/17 HPs) Began as an Octopode Alchemist on Sept 4, 2026. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (322 turns). wdgrn the Apothecary (Octopode Alchemist) Turns: 322, Time: 00:00:46 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 54% Magic: 4/5 EV: 12 Int: 17 God: Gold: 86 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.3 Short Blades + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations * Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 11% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 14% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dispel Undead Necr 1% 3d6 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5677 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the hobgoblin! You start resting. HP restored. Magic restored. You encounter a hobgoblin. You encounter 2 goblins. The hobgoblin shouts! You hear a shout! You encounter a bat. You encounter a goblin. It is wielding a +0 dagger. Found 12 gold pieces. The goblin shouts! x2 You encounter a goblin. It is wielding a +0 club. The bat hits you. The bat closely misses you. The hobgoblin closely misses you. Poisonous fumes billow around the bat! The bat is poisoned. The bat closely misses you. The bat hits you. The hobgoblin closely misses you. The goblin hits you with a +0 dagger. You kill the bat! The goblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 club. You hit the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin misses you. You hit the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! The goblin hits you with a +0 club. You die... #............).. #...####........ #...# #........ #...# #........ #...#########... ###......# ...... #........# ....... #........# ....... ####@...##### ....... #..gg####### ....... #..........# # #..........# # #........... # ..g..†..#####.. # ......... . .....##.. ..... #... You could see 2 goblins. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 87 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 322 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minmay_misc_feat_iff, hangedman_decor_opposing Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Short Blades | | 0.3 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 1.2 Alchemy | | 3.6 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 14 Constrict || 9 Tentacles || 3 Dagger || 9 Cast: Poisonous Vapours || 12 Stab: Sleeping || 1 Armour: None || 17 Dodge: Dodged || 21