wdgrn Level 1 of the Dungeon [Shop] Quvilad's Weapon Emporium a +0 trident (45 gold) a +0 rapier (71 gold) a +0 spear (39 gold) a +0 hand axe of venom (72 gold) 3 boomerangs (78 gold) a +0 hand axe (39 gold) 2 large rocks (39 gold) the +11 sling "Etiefoa" {antimagic, ^Drain Int+4} (900 gold) ^Drain: It drains your maximum health when unequipped. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (5, -2, D:1) a +0 helmet (7, 40, D:1) a +0 leather armour (11, 32, D:1) a +0 spear (15, 31, D:1) a human skeleton (17, 22, D:1) a hobgoblin skeleton (27, 5, D:1) 3 flux baubles (27, 10, D:1) a +0 dagger (27, 48, D:1) a bat corpse (skeletalised by now) (28, 34, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, 25, D:1) a +0 club (32, 34, D:1) a +0 leather armour (39, 6, D:1) a +0 club (40, 6, D:1) a +0 dagger (43, 2, D:1) a +0 dagger (44, -1, D:1) a rat skeleton (45, 45, D:1) a +0 leather armour (56, 6, D:1) a hobgoblin skeleton (61, 10, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (4, -24, D:2) a +0 dagger (8, -25, D:2) a hobgoblin skeleton (9, -25, D:2) a bat skeleton (10, -24, D:2) a rat skeleton (10, -23, D:2) a bat skeleton (13, -16, D:2) 2 flux baubles (22, -22, D:2) a quokka corpse (skeletalised by now) (43, -1, D:2) a ball python corpse (skeletalised by now) (44, 1, D:2) 2 flux baubles Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, 11, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 4, D:3) a +0 pair of gloves (18, 36, D:3) a +0 dagger (30, 11, D:3) 6 poisoned darts (31, 29, D:3) a +0 flail a gnoll corpse (skeletalised by now) (34, 8, D:3) a +0 leather armour of cold resistance (39, -5, D:3) a jackal corpse (skeletalised by now) (39, -4, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (61, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (10, 22, D:4) a +0 morningstar of protection (12, -25, D:4) 3 boomerangs (16, -21, D:4) a +0 spear (16, 27, D:4) a quokka corpse (skeletalised by now) (17, -18, D:4) a quokka skeleton (17, 25, D:4) a quokka corpse (skeletalised by now) (18, -18, D:4) a +0 spear a +0 spear a gnoll skeleton (18, -17, D:4) a +0 club a +0 leather armour an orc skeleton (20, -13, D:4) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (26, -25, D:4) an adder skeleton (28, -10, D:4) a +0 whip (28, 13, D:4) a scroll of teleportation (31, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (32, -4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (33, 15, D:4) a hobgoblin skeleton (34, 8, D:4) a +0 dagger of pain a goblin corpse (skeletalised by now) (35, 16, D:4) a +0 club a +0 ring mail an orc skeleton (37, 16, D:4) a +0 dagger a +0 robe (37, 17, D:4) a +0 club a +0 ring mail an orc skeleton (39, 15, D:4) a +0 sling a +0 dagger (50, 23, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Naruf's Assorted Antiques a wand of flame (6) (100 gold) a potion of heal wounds (192 gold) 2 scrolls of identify (96 gold) a +1 chain mail of cold resistance (432 gold) the storm talisman "Heinni" {rF- rN+ Dex+2} (2112 gold) [storm talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +3 long sword of holy wrath (559 gold) a +2 sling of freezing (352 gold) a phantom mirror (960 gold) a +0 leather armour (48 gold) (0, 0, D:5) a +0 hand axe (4, -7, D:5) a +0 quarterstaff (13, 1, D:5) a +0 robe (13, 4, D:5) an iguana corpse (skeletalised by now) (18, -30, D:5) a +0 falchion an orc corpse (skeletalised by now) (21, 10, D:5) a +0 robe (28, -15, D:5) 4 boomerangs (35, -27, D:5) an adder corpse (skeletalised by now) (35, -26, D:5) 4 silver javelins (56, -12, D:5) a +0 short sword an orc corpse (skeletalised by now) (58, -12, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (6, 14, D:6) a +0 leather armour (23, 7, D:6) a +0 dagger a +0 robe (23, 8, D:6) a +0 hand axe (24, 7, D:6) a +0 giant spiked club (25, 7, D:6) a +0 hand axe a +0 leather armour (29, 1, D:6) a +0 ring mail (31, 9, D:6) a water moccasin skeleton (32, -14, D:6) a +0 dagger an orc skeleton (32, -13, D:6) a +0 trident an orc skeleton (33, -13, D:6) a +0 hand axe (38, 14, D:6) a +2 barding (40, -3, D:6) a +0 club (44, -16, D:6) a +0 robe a +2 heavy hand axe the orc skeleton of Blorkula the orcula (63, -5, D:6) a +0 club an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Xygew Wumm's Jewellery Boutique a dragon-coil talisman (360 gold) a +6 ring of intelligence (unknown) (432 gold) a talisman of death (480 gold) the amulet of the Real Monster {Spirit Int+4} (544 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). a ring of positive energy (unknown) (240 gold) a ring of protection from cold (unknown) (300 gold) a ring of protection from cold (unknown) (300 gold) (0, 0, D:7) a +0 club an orc corpse (skeletalised by now) (17, -3, D:7) a +0 leather armour (17, 11, D:7) a +0 mace (19, -5, D:7) a +0 war axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -4, D:7) a +0 whip an orc skeleton (27, -18, D:7) a +3 war axe a +0 animal skin (29, 6, D:7) a hound skeleton (29, 7, D:7) a parchment of Soul Splinter (39, 6, D:7) a +0 club a curare-tipped dart a +0 short sword (39, 7, D:7) a +0 dagger (42, 19, D:7) 3 poisoned darts a +0 club a +0 club (43, 18, D:7) a curare-tipped dart a +0 whip (44, 16, D:7) a +0 war axe (44, 18, D:7) a +0 leather armour a +0 mace (44, 21, D:7) 4 stones a +0 club (45, 17, D:7) a +0 robe a +0 dagger (45, 18, D:7) a +0 dagger (45, 19, D:7) a +0 dagger (45, 21, D:7) 2 stones a +0 dagger (45, 22, D:7) a +0 dagger (45, 23, D:7) a +0 vampiric spear (47, -21, D:7) a +0 plate armour a +0 glaive (47, 20, D:7) a +0 short sword (54, 8, D:7) a +0 whip (55, -1, D:7) a +0 orcbow Level 8 of the Dungeon (3, 30, D:8) a +0 spear (7, -1, D:8) a +0 club a stone a +0 short sword a curare-tipped dart (9, 15, D:8) a +0 dagger (9, 41, D:8) a potion of lignification (11, 3, D:8) a +0 whip (11, 15, D:8) a +0 short sword 6 poisoned darts (12, 39, D:8) 7 gold pieces (13, 14, D:8) a +0 short sword 4 stones (13, 15, D:8) a +0 dagger a +0 whip a +0 dagger (14, 16, D:8) a +0 short sword a stone (14, 25, D:8) a +0 giant spiked club a +0 giant spiked club (21, 1, D:8) 8 gold pieces (22, -2, D:8) 5 gold pieces a +0 whip a boomerang a +0 leather armour (22, 1, D:8) 18 gold pieces (30, 27, D:8) a +0 leather armour (46, 22, D:8) a +0 robe (48, 7, D:8) a +2 arbalest of draining the Ecumenical Temple