Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14159264259027171911 25 wdgrn the Apothecary (level 3, -1/21 HPs) Began as an Octopode Alchemist on Sept 19, 2026. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (670 turns). wdgrn the Apothecary (Octopode Alchemist) Turns: 670, Time: 00:01:34 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 3/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) b - +0 demon blade rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword b - a +0 demon blade (weapon) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of torment {unknown} j - a scroll of silence {unknown} Potions g - a potion of magic Skills: + Level 0.4 Long Blades + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations * Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11324 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka is poisoned. You encounter a bat. The quokka barely misses you. The bat leaves your sight. You barely miss the quokka. Your grab misses the quokka. You squeeze the quokka. You kill the quokka! The adder hisses angrily. The endoplasm hits you. You barely miss the endoplasm. The endoplasm completely misses you. You hit the endoplasm but do no damage. Your squeeze misses the endoplasm. The adder bites you. The endoplasm closely misses you. The bat barely misses you. The ribbon worm misses you. You completely miss the adder. Your grab misses the adder. You squeeze the adder! The adder is severely wounded. The bat closely misses you. The bat misses you. The adder bites you. The endoplasm freezes you. You are frozen. The adder misses you. The ribbon worm barely misses you. The endoplasm hits you. x2 You hit the adder. Your grab misses the adder. The adder is almost dead. The adder closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You disentangle yourself. The adder completely misses you. The endoplasm barely misses you. x2; The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You slash the adder! You kill the adder! The bat barely misses you. The endoplasm freezes you. You are frozen. You die... .... .... #..<...## ..... #.......## ..... #........####.:... ..........#...... #.............#. # #........Jb..... #.#####......@....... .............wJ...... ........†[...#....... ........†...........> .........<...#....... .......#............. .......#...##........ ........#..# >.##..## ............ $.. ..# You could see a ribbon worm (catching breath), 2 endoplasms and a bat. Vanquished Creatures 2 adders (D:2) 2 hobgoblins (D:1) 3 quokkas 3 ball pythons A bat (D:2) An endoplasm (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 656 | D:2 | Reached XP level 3. HP: 20/21 MP: 2/6 670 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, chequers_serial_rivers_marsh D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, minmay_3d_cube Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Long Blades | | 0.4 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 1.3 Alchemy | | 3.7 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 4 Demon blade || 16 Constrict || 5 Tentacles || 4 Cast: Poisonous Vapours || 15 Stab: Sleeping || 3 Armour: None || 14 Dodge: Dodged || 22