web Level 1 of the Dungeon (6, 13, D:1) a +1 whip of draining (10, -5, D:1) a jackal skeleton a jackal skeleton a bat skeleton (10, -4, D:1) a +0 dagger a jackal skeleton a hobgoblin skeleton (21, 40, D:1) a frilled lizard corpse (skeletalised by now) (35, -12, D:1) a +0 dagger (37, 26, D:1) a quokka skeleton (38, -2, D:1) a bat skeleton (40, -6, D:1) a rat skeleton Level 2 of the Dungeon (2, 0, D:2) a +0 sling (2, 11, D:2) a bat corpse (skeletalised by now) (4, 7, D:2) the +2 robe "Myciorafov" {rF+ Archmagi} rF+: It protects you from fire. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (14, 20, D:2) a +0 dagger (15, 14, D:2) a +0 club a +0 sling (18, 9, D:2) a +0 leather armour (21, 22, D:2) the +5 ring mail "Haistro" {Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (29, 14, D:2) a hobgoblin corpse (skeletalised by now) (29, 34, D:2) a hobgoblin skeleton (38, 22, D:2) a rat corpse (skeletalised by now) (42, 32, D:2) a +0 club (47, 2, D:2) a +0 leather armour (51, 23, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) an adder corpse (2, 13, D:3) a +0 spear (6, 20, D:3) a +0 dagger (7, 10, D:3) a ball python corpse a ball python corpse (7, 25, D:3) a +0 short sword an orc skeleton (7, 38, D:3) a +0 ring mail (8, 10, D:3) a +0 dagger (16, 24, D:3) a bat skeleton (17, 24, D:3) a +0 war axe 2 boomerangs an orc skeleton (17, 25, D:3) a +0 dagger a +0 robe (17, 26, D:3) a +0 club an orc skeleton (18, 24, D:3) a +0 dagger (18, 25, D:3) a +0 flail a +0 dagger a +0 hand axe (19, 26, D:3) a +0 flail a +0 leather armour a +0 whip a +0 ring mail (31, 34, D:3) a +0 dagger (33, -1, D:3) a +0 leather armour (35, 39, D:3) a +0 trident (38, 10, D:3) a +0 short sword 4 poisoned darts a kobold skeleton (40, 8, D:3) a quokka skeleton (42, 8, D:3) a bat skeleton (50, 23, D:3) a +0 spear (51, 26, D:3) a hobgoblin skeleton (55, 22, D:3) a +0 shortbow Level 4 of the Dungeon (0, 4, D:4) a ball python corpse