whir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (6, -17, D:1) a +0 club a +0 club a +0 dagger a goblin corpse (6, -7, D:1) a hobgoblin skeleton (7, -6, D:1) a ball python skeleton (9, 19, D:1) a ball python corpse (skeletalised by now) (11, -6, D:1) 3 flux baubles (11, -2, D:1) a ball python skeleton (12, -7, D:1) a quokka skeleton (14, -16, D:1) a +0 club a goblin skeleton (14, -2, D:1) a hobgoblin skeleton (15, -12, D:1) a medusa talisman (15, -9, D:1) a +0 dagger (17, -14, D:1) a +0 club a +0 club a goblin skeleton (19, -14, D:1) a hobgoblin skeleton (24, -13, D:1) a +0 ring mail (29, 4, D:1) 6 stones (57, 6, D:1) a +0 dagger a goblin skeleton (57, 12, D:1) a ball python corpse (skeletalised by now) (58, 8, D:1) a +0 club a goblin skeleton (58, 9, D:1) a +0 dagger (58, 11, D:1) a rat skeleton (60, 10, D:1) a potion of brilliance Level 2 of the Dungeon (2, 0, D:2) a +0 robe a frilled lizard corpse (5, 3, D:2) a +0 spear (14, 7, D:2) a +0 ring mail (17, 0, D:2) a +0 club (21, 7, D:2) a +0 dagger a +0 dagger a +0 dagger a dart slug corpse a goblin corpse a goblin corpse a goblin corpse (21, 8, D:2) a jackal corpse a jackal corpse a jackal corpse a jackal corpse (22, 10, D:2) a dart slug corpse (23, 8, D:2) a +0 short sword a kobold corpse