whir Level 1 of the Dungeon (4, 3, D:1) a quokka corpse (skeletalised by now) (9, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 21, D:1) a +0 hand axe (13, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 9, D:1) a +0 club (15, 35, D:1) a +0 dagger (22, 24, D:1) a +0 leather armour (23, 28, D:1) a +0 club 2 stones a kobold skeleton (26, 20, D:1) a frilled lizard skeleton (28, 21, D:1) a hobgoblin skeleton (35, 18, D:1) a +0 sling (47, -7, D:1) a +0 robe (64, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (17, 40, D:2) a ball python skeleton (20, 21, D:2) a hobgoblin skeleton a jackal skeleton a jackal skeleton (21, 52, D:2) a frilled lizard corpse (skeletalised by now) (22, 38, D:2) a frilled lizard skeleton (35, 52, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (6, 4, D:3) a +0 ring mail (7, -23, D:3) a ball python skeleton (12, -23, D:3) an adder skeleton (15, -34, D:3) a +0 ring mail (15, -6, D:3) a +0 short sword a +0 robe a kobold skeleton (17, 8, D:3) a +0 robe (19, -44, D:3) a quokka skeleton (27, 5, D:3) a +0 flail (31, -14, D:3) a +0 trident (32, -41, D:3) a parchment of Foxfire (49, -31, D:3) 2 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 6, D:4) a +0 long sword (9, 2, D:4) a jackal corpse a jackal corpse a jackal corpse (13, -13, D:4) a +0 war axe a +0 leather armour an adder corpse (14, -17, D:4) a +0 whip