whir Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (2, -3, D:1) a +0 whip (3, -1, D:1) a +0 whip (10, -8, D:1) a hobgoblin skeleton (10, 18, D:1) a +0 club a goblin skeleton (16, -18, D:1) a +0 short sword (18, -21, D:1) a quokka skeleton a rat skeleton a jackal skeleton a jackal skeleton (20, -25, D:1) a ball python corpse (skeletalised by now) (22, 0, D:1) a +0 sling (24, -18, D:1) a hobgoblin corpse (skeletalised by now) (29, 16, D:1) a ball python skeleton (29, 17, D:1) a +0 club a stone (34, -12, D:1) a potion of curing (41, 8, D:1) a +0 club a goblin skeleton (48, -3, D:1) a bat skeleton (49, -6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (2, 1, D:2) a rat skeleton (3, 0, D:2) a ball python corpse (skeletalised by now) (14, 3, D:2) a +0 club a +0 robe (23, 20, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (30, 6, D:2) a +0 leather armour (39, -8, D:2) a medusa talisman (42, 0, D:2) a +0 sling (44, -11, D:2) a parchment of Jinxbite (44, 8, D:2) a jackal skeleton (45, 8, D:2) a jackal skeleton (53, 11, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (58, -13, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 34, D:3) a +0 club a goblin skeleton (8, 8, D:3) the +5 hand axe "Xieluk" {flame, rElec rN++ Dex-2 Stlth+} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (8, 16, D:3) a +0 hand axe a +0 whip a +0 leather armour a +0 flail an orc skeleton an orc skeleton (19, 39, D:3) a rat skeleton (20, 38, D:3) a hobgoblin skeleton (24, 30, D:3) a +0 short sword (25, 40, D:3) a +0 dagger (29, 4, D:3) a +1 dagger of chaos (37, 34, D:3) a ball python corpse (skeletalised by now) (38, 33, D:3) a +0 helmet (41, 29, D:3) a bat corpse (skeletalised by now) (42, 21, D:3) a +0 robe (44, 43, D:3) a +0 hand axe an orc corpse (skeletalised by now) (45, 43, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 41, D:3) a +0 dagger Level 4 of the Dungeon (4, 17, D:4) a +0 dagger (11, 27, D:4) an adder skeleton (11, 28, D:4) a +0 ring mail a +0 club an orc skeleton (14, 42, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (15, 27, D:4) a +0 club a goblin skeleton (29, 15, D:4) a ball python corpse (skeletalised by now) (32, 44, D:4) a +0 club (38, 0, D:4) a jackal skeleton (38, 1, D:4) a jackal skeleton (38, 2, D:4) a jackal skeleton Level 5 of the Dungeon [Shop] Coxzeoff's Distillery 2 potions of brilliance (96 gold) a potion of enlightenment (60 gold) a potion of mutation (96 gold) a potion of heal wounds (96 gold) a potion of resistance (120 gold) a potion of invisibility (96 gold) a potion of magic (96 gold) a potion of magic (96 gold) (0, 14, D:5) a +0 dagger a +0 robe an orc skeleton (0, 18, D:5) a +0 giant spiked club (1, 14, D:5) a +0 mace an orc skeleton (2, 13, D:5) a +0 whip a boomerang an orc skeleton (2, 14, D:5) a +0 dagger a +0 chain mail an orc skeleton (5, 4, D:5) a +0 flail (8, 1, D:5) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (13, -5, D:5) a parchment of Teleport Other (13, 15, D:5) a quill talisman (14, 26, D:5) a +0 robe (15, 6, D:5) a +0 leather armour (16, 19, D:5) a +0 scale mail of resonance a +0 short sword a +0 dagger a +0 flail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -12, D:5) a +0 scimitar (25, 34, D:5) 2 potions of moonshine (32, 2, D:5) a +0 dagger (36, 30, D:5) a +6 ring of intelligence (37, 12, D:5) the +1 robe of a sewer {Rampage Str+4 Int-5 Archmagi} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Level 6 of the Dungeon (22, 3, D:6) a +0 dagger an orc skeleton (24, 21, D:6) a +0 orcbow a centaur skeleton (27, 49, D:6) a stone (28, 48, D:6) a stone (32, -1, D:6) a +0 leather armour (34, 43, D:6) a +0 club a +0 club a +0 long sword a +0 long sword a +0 quarterstaff a stone a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll skeleton (49, 7, D:6) a +0 trident (51, 33, D:6) a +0 battleaxe (62, 27, D:6) a hound corpse (skeletalised by now) (67, 6, D:6) a parchment of Vhi's Electric Charge Level 7 of the Dungeon (13, -8, D:7) a +0 falchion a +0 scale mail a +0 dagger a +0 robe (14, -8, D:7) a +0 short sword a +0 leather armour (15, 3, D:7) a +0 hand axe a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (15, 4, D:7) a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail (15, 5, D:7) a +0 dagger an orc corpse (skeletalised by now) (27, -7, D:7) a +0 dagger a +0 pair of gloves a +0 robe (27, -2, D:7) a howler monkey skeleton (27, 0, D:7) a hound skeleton (39, 11, D:7) an amulet of faith Level 8 of the Dungeon (15, -2, D:8) a +0 chain mail (22, 28, D:8) a +0 scale mail (32, -2, D:8) a +0 spear (35, 6, D:8) a frilled lizard corpse (skeletalised by now) (39, 28, D:8) a scroll of teleportation (40, 36, D:8) a +0 club an orc skeleton (41, 30, D:8) a +0 robe (41, 36, D:8) a +0 robe a +0 dagger an orc skeleton (42, 36, D:8) a +0 leather armour a +0 whip a +0 leather armour a +0 flail an orc skeleton an orc skeleton (42, 37, D:8) a +0 scale mail a +0 mace (45, 27, D:8) 2 potions of enlightenment (46, 24, D:8) 12 gold pieces (47, 0, D:8) a komodo dragon skeleton (47, 19, D:8) a +0 ring mail (48, 22, D:8) a +0 trident (50, 0, D:8) a +0 robe (50, 21, D:8) a parchment of Confusing Touch (62, 17, D:8) a +0 chain mail Level 9 of the Dungeon (2, 8, D:9) a +0 hand axe (4, 39, D:9) a potion of moonshine (7, 44, D:9) a +0 spear (7, 45, D:9) a +0 spear (8, 44, D:9) a +0 spear a goblin corpse (skeletalised by now) (9, 44, D:9) a +0 spear a goblin corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a +1 halberd of draining (0, 1, Bailey) a +3 halberd of draining a gnoll corpse (skeletalised by now) (0, 5, Bailey) a +0 trident a +0 chain mail (2, -3, Bailey) a +0 spear a +0 spear a wyvern corpse (4, 1, Bailey) a +0 trident a +0 ring mail (4, 9, Bailey) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (5, -7, Bailey) a +0 trident a +0 ring mail (5, 3, Bailey) a +2 halberd of electrocution a gnoll corpse (skeletalised by now) (6, -4, Bailey) a +0 trident a +0 scale mail (8, -9, Bailey) a +0 trident a +0 scale mail an orc corpse (8, -5, Bailey) a +0 spear a +0 chain mail (8, 5, Bailey) a +0 trident a +0 chain mail (9, 9, Bailey) a +2 halberd of electrocution (10, -9, Bailey) a +2 halberd of draining (unseen) (10, 5, Bailey) a +0 halberd a +0 scale mail (10, 9, Bailey) a +2 halberd of electrocution (12, -7, Bailey) a potion of heal wounds (13, -6, Bailey) a potion of mutation (14, 8, Bailey) a +0 spear a +0 ring mail an orc skeleton (15, -6, Bailey) a potion of might (15, -4, Bailey) a potion of haste (15, 5, Bailey) a +0 halberd a +0 chain mail (16, -5, Bailey) a potion of haste (16, -3, Bailey) a potion of might