whir Level 1 of the Dungeon (0, 0, D:1) 15 gold pieces (2, 9, D:1) a frilled lizard corpse (23, -1, D:1) an inkwell talisman (32, 31, D:1) a bat corpse (skeletalised by now) (44, -15, D:1) a +0 dagger a kobold corpse (46, 29, D:1) a +0 sling (50, -6, D:1) a +0 dagger (53, 15, D:1) a +0 mace (55, -12, D:1) a rat corpse (58, -13, D:1) a rat corpse (59, -16, D:1) a +0 dagger