whir Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 11, D:1) a hobgoblin skeleton (5, 41, D:1) a parchment of Olgreb's Toxic Radiance (6, 48, D:1) a +0 club 2 stones (11, 14, D:1) a frilled lizard skeleton (11, 15, D:1) a +0 club a goblin skeleton (11, 16, D:1) a rat skeleton (11, 41, D:1) a +0 short sword a kobold skeleton (11, 46, D:1) a bat skeleton (11, 47, D:1) a +0 robe (13, 14, D:1) a bat skeleton (14, 23, D:1) a parchment of Brom's Barrelling Boulder (14, 39, D:1) a parchment of Soul Splinter (15, 33, D:1) 3 boomerangs (18, 17, D:1) a ball python skeleton (22, 21, D:1) a +0 whip a stone a kobold skeleton (29, 22, D:1) a bat corpse (skeletalised by now) (29, 27, D:1) a +0 whip (30, 21, D:1) a +0 club 3 stones (31, 9, D:1) a +0 short sword 5 stones (32, 45, D:1) a ball python skeleton (34, 20, D:1) a quokka skeleton (37, 28, D:1) a hobgoblin corpse (skeletalised by now) (42, 18, D:1) a +0 dagger a kobold skeleton (42, 37, D:1) a frilled lizard skeleton (43, 20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (2, 6, D:2) a +0 ring mail Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour