Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 8628374689817370494 137889 whosad the Fencer (level 16, -8/145 HPs) Began as a Grey Draconian Gladiator on Nov 7, 2024. Was a Follower of Uskayaw. Mangled by a faun ... wielding a +0 club ... led by a satyr (16 damage) ... on level 3 of the Shoals. The game lasted 00:51:46 (31256 turns). whosad the Fencer (Grey Draconian Gladiator) Turns: 31256, Time: 00:51:47 Health: -8/145 AC: 20 Str: 23 XL: 16 Next: 70% Magic: 24/24 EV: 22 Int: 9 God: Uskayaw [*.....] Gold: 2026 SH: 14 Dex: 26 Spells: 7/15 levels left rFire . . . a - +1 scimitar (drain) rCold + + . h - +1 kite shield rNeg . . . (body armour unavailable) rPois + H - +2 hat rElec + t - +0 cloak rCorr + W - +0 pair of gloves "Wucatz" {+Blink Fly} SInv . u - +1 pair of boots of the Majestic God {rPois Str+3 Int-4 Stlth+} Will ..... q - amulet "Buteen" {rElec rC+ Regen+ Stlth+} Stlth +++ Z - +6 ring of dexterity HPRegen 1.24/turn n - ring "Ydineq" {rC+ rCorr Str+2 Int+3 Dex+2} MPRegen 0.19/turn %: no passive effects @: lit by a corona, maw-form, weak-willed, flying, glowing, studying Polearms A: devouring maw, mud breath, mud-swimmer, AC +9, amphibious, unfitting armour, cold-blooded, iron-fused scales a: Mud Breath, Begin Untransformation, Renounce Religion, Evoke Blink, Stomp You were on level 3 of the Shoals. You worshipped Uskayaw. Uskayaw was aware of your devotion. You were a creature with a mouth for a stomach. You visited 5 branches of the dungeon, and saw 26 of its levels. You collected 3029 gold pieces. You spent 1003 gold pieces at shops. Inventory: Hand Weapons a - a +1 scimitar of draining (weapon) b - a +6 dagger Missiles c - 7 throwing nets d - 25 poisoned darts r - 20 boomerangs (quivered) P - 5 javelins Armour h - a +1 kite shield (worn) t - a +0 cloak (worn) u - the +1 pair of boots of the Majestic God (worn) {rPois Str+3 Int-4 Stlth+} (You acquired it on level 9 of the Dungeon) Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). rPois: It protects you from poison. Stlth+: It makes you more stealthy. H - a +2 hat (worn) W - the +0 pair of gloves "Wucatz" (worn) {+Blink Fly} (You bought it in a shop on level 2 of the Orcish Mines) Fly: It grants you flight. +Blink: It lets you blink. Jewellery n - the ring "Ydineq" (right hand) {rC+ rCorr Str+2 Int+3 Dex+2} (You found it on level 3 of the Dungeon) [ring of protection from cold] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. q - the amulet "Buteen" (around neck) {rElec rC+ Regen+ Stlth+} (You took it off a gnoll bouda on level 7 of the Dungeon) [amulet of regeneration] rC+: It protects you from cold. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. Y - the macabre finger necklace {Finger+ rN+} (You found it on level 2 of the Shoals) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. Z - a +6 ring of dexterity (left hand) Talismans T - a maw talisman (active) Wands m - a wand of polymorph (30) C - a wand of digging (5) K - a wand of flame (28) O - a wand of acid (5) S - a wand of mindburst (12) Scrolls e - 4 scrolls of fog f - 3 scrolls of amnesia g - 6 scrolls of teleportation l - 7 scrolls of revelation s - a scroll of silence w - 2 scrolls of poison y - 4 scrolls of vulnerability D - 6 scrolls of identify E - a scroll of brand weapon I - 3 scrolls of blinking L - 2 scrolls of fear M - 3 scrolls of immolation R - a scroll of torment U - 4 scrolls of enchant armour V - 2 scrolls of enchant weapon Potions i - 2 potions of might j - a potion of ambrosia k - 3 potions of heal wounds o - 3 potions of berserk rage p - 11 potions of curing v - 2 potions of invisibility x - 3 potions of cancellation z - 2 potions of brilliance B - 3 potions of resistance F - a potion of attraction G - a potion of magic J - 3 potions of mutation Q - 2 potions of lignification X - a potion of haste Miscellaneous A - a Gell's gravitambourine (inert) Skills: + Level 13.9 Fighting * Level 17.7 Long Blades - Level 1.7 Throwing + Level 12.1 Dodging - Level 5.0 Stealth + Level 9.1 Shields + Level 10.9 Invocations + Level 11.0 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Discord Hex 0% N/A 100% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 58% 1 Kiss of Death Conj/Necr 0% 2d5 58% 1 Magic Dart Conj 0% 1d3 58% 1 Sandblast Erth 0% 2d4 58% 1 Shock Conj/Air 0% 1d3 58% 1 Soul Splinter Necr 0% N/A 58% 1 Summon Small Mammal Summ 0% N/A 58% 1 Blink Tloc 0% N/A 73% 2 Call Imp Summ 0% N/A 73% 2 Grave Claw Necr 0% 2d7 73% 2 Mercury Vapours Alch/Air 0% N/A 73% 2 Sublimation of Blood Necr 0% N/A 73% 2 Call Canine Familiar Summ 0% N/A 91% 3 Confusing Touch Hex 0% N/A 91% 3 Frozen Ramparts Ice 0% 1d1 91% 3 Hailstorm Conj/Ice 0% 3d5 91% 3 Inner Flame Hex/Fire 0% N/A 91% 3 Passwall Erth 0% N/A 91% 3 Stone Arrow Conj/Erth 0% 3d7 91% 3 Swiftness Air 0% N/A 91% 3 Tukima's Dance Hex 0% N/A 91% 3 Vampiric Draining Necr 0% 2d6 91% 3 Airstrike Air 0% 2d(0-16) 100% 4 Animate Dead Necr 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Summon Hydra Summ 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:11 Shoals (3/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:9 ( Orc:2 ??:*(:[ Portals: Abyss: Lair:5 Annotations: D:8 4 transporters Innate Abilities, Weirdness & Mutations You are a creature with a mouth for a stomach. Your midsection houses a second, enormous mouth. You can devour living enemies to heal. You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +9) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your scales are fused with iron. (AC + 5) Message History You cannot move closer to the satyr! You cannot move closer to the satyr! You cannot move closer to the satyr! There are monsters nearby! You cannot move closer to the satyr! The faun shoots a sling bullet. You block the sling bullet. The satyr shoots an arrow. You block the arrow. You are no longer terrified. The faun casts a spell at you. Your willpower is stripped away! The faun shoots a sling bullet. The sling bullet hits you! You took 10 damage. Your remaining HP is [135/145]. You start resting. A satyr is nearby! You regained 4 HP. Current HP is [140/145]. The satyr shoots an arrow. The arrow hits you!! The faun shoots a sling bullet. The sling bullet hits you! You took 47 damage. Your remaining HP is [93/145]. Big Damage!!!!!!!!!! The satyr shoots an arrow. The arrow hits you!! The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. The sling bullet closely misses you. The sling bullet hits the plant. The plant begins to die. You took 19 damage. Your remaining HP is [74/145]. The satyr shoots an arrow. The arrow closely misses you. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun shoots a sling bullet. You block the sling bullet. You regained 2 HP. Current HP is [76/145]. The satyr plays a lulling melody on its pipes! You fall asleep. The snapping turtle bites you from afar!!! You wake up. * * * LOW HITPOINT WARNING * * * The faun unwields a +0 sling. The faun wields a +0 club. You block the faun's attack. The faun unwields a +0 sling. 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