Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 10196157576471449701 21 whosad the Conjurer (level 2, 15/15 HPs) Began as a Tengu Conjurer on Nov 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (506 turns). whosad the Conjurer (Tengu Conjurer) Turns: 506, Time: 00:00:47 Health: 15/15 AC: 2 Str: 7 XL: 2 Next: 83% Magic: 0/6 EV: 26 Int: 18 God: Gold: 37 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of ice Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} f - a scroll of silence {unknown} g - a scroll of immolation {unknown} h - a scroll of identify {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic j - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You see here a +0 pair of boots. Found a stone staircase leading down. A bat and a rat come into view. There are monsters nearby! There are monsters nearby! The bat completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (66% to hit) The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) The rat squeaks loudly. You hear a bark! You hear a shout! Your remaining MP is [3/6]. A rat is nearby! You stop channelling your searing ray. A rat comes into view. You see here a bat corpse. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (78% to hit) The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) Your remaining MP is [0/6]. You stop channelling your searing ray. A jackal comes into view. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You are out of magic! You are out of magic! Unknown command. The jackal barks! You hear an angry hiss. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..:.... #........ ##........ #..####.## ###.####..# #######......#.## #....[.........# ##.###..........# #.@# #..........# ##.## #..........# ###..# #.....(....# #...## #..........# #r### ##........## #.h.# #....)...## r>..### ..........# ....#h .........### ... . ............ You could see 2 jackals and a rat. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whosad the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 104 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 109 | D:1 | Learned a level 2 spell: Searing Ray 279 | D:1 | Found Aticzesk's Weapon Shop. 506 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, hellmonk_ecumenical_altar_dog_temple Action || total ---------------------------++------- Melee: Unarmed || 8 Kick || 4 Peck || 1 Dagger || 5 Cast: Magic Dart || 12 Searing Ray || 8 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 505 | 505 | 0 | 0 | 416 | 1 | 505.0 | Dungeon | 505 | 505 | 0 | 0 | 416 | 1 | 505.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 505 daAuts