whosad Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 2, D:1) a bat corpse (skeletalised by now) (11, -1, D:1) a +0 mace (13, 6, D:1) a quokka skeleton (13, 7, D:1) a rat skeleton (16, 6, D:1) a +0 robe (21, 0, D:1) a frilled lizard corpse (skeletalised by now) (23, 10, D:1) a quokka skeleton (26, 5, D:1) a +0 robe (29, 23, D:1) a quokka corpse (skeletalised by now) (29, 24, D:1) a +0 dagger (32, 37, D:1) a hobgoblin corpse (skeletalised by now) (36, 4, D:1) a +0 dagger (36, 7, D:1) a frilled lizard corpse (skeletalised by now) (37, 17, D:1) a bat corpse (skeletalised by now) (41, 14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (2, -5, D:2) a bat skeleton (4, -4, D:2) a jackal skeleton a jackal skeleton (7, -3, D:2) a +0 mace (7, -1, D:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (7, 12, D:2) a +0 dagger (14, 36, D:2) a +0 robe (15, 20, D:2) a +0 club a +0 sling a +0 leather armour a goblin skeleton (26, 11, D:2) a +0 club a goblin skeleton (29, -3, D:2) a hobgoblin skeleton (30, 11, D:2) a +0 leather armour (38, -10, D:2) a +0 war axe (38, 23, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Beedy's Antique Weapon Shop the +5 short sword "Cussog" {elec, rN+ Dex+5} (1192 gold) Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1256 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 dagger (44 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (778 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a +0 hand axe (66 gold) a +1 hand axe of electrocution (319 gold) a +0 hand axe (66 gold) a +0 short sword (66 gold) [Shop] Maoff's Assorted Antiques a +0 sling (34 gold) a potion of cancellation (184 gold) a +0 sling (34 gold) the +4 orcbow of Uwewn {flame, rElec Int+3} (1071 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. a +0 arbalest (103 gold) a scroll of enchant armour (172 gold) 2 potions of curing (138 gold) a potion of enlightenment (115 gold) [Shop] Ecuk's Jewellery Emporium the ring of Sin {Fly rElec Will+ Slay+4} (692 gold) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. Fly: It grants you flight. an amulet of magic regeneration (360 gold) a ring of wizardry (360 gold) an amulet of magic regeneration (360 gold) a ring of willpower (300 gold) a ring of fire (300 gold) a +6 ring of strength (432 gold) an amulet of the acrobat (360 gold) a blade talisman (360 gold) [Shop] Joiwioga's Book Shop a book of Weapons (672 gold) a book of Debilitation (308 gold) Great Wizards, Vol. VII (420 gold) a book of Spatial Translocations (252 gold) a book of Air (308 gold) a book of Displacement (308 gold) a book of Burglary (308 gold) a book of Sloth (448 gold) a Trismegistus Codex (504 gold) Fabott's Exposition on Sciomancy and Ensorcelling (476 gold) Spells Type Level a - Jinxbite Hexes 2 b - Confusing Touch Hexes 3 c - Vampiric Draining Necromancy 3 d - Yara's Violent Unravelling Hexes/Alchemy 5 [Shop] Naorghinu's Jewellery Shoppe a blade talisman (390 gold) a ring of protection from fire (325 gold) a beast talisman (260 gold) a ring of magical power (260 gold) a ring of willpower (325 gold) a ring of positive energy (260 gold) (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:3) a +0 spear (7, 4, D:3) a rat corpse (skeletalised by now) (8, -28, D:3) 2 stones (8, -6, D:3) a +0 club (9, -4, D:3) a bat skeleton (13, -3, D:3) a jackal skeleton a jackal skeleton (34, -4, D:3) a bat corpse (skeletalised by now) (37, -32, D:3) a +1 heavy hand axe a +0 scale mail (41, -2, D:3) a +0 leather armour (47, -16, D:3) a +0 chain mail (48, -8, D:3) a +2 dagger of electrocution (48, -7, D:3) a rat corpse (skeletalised by now) (50, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (54, -20, D:3) a hobgoblin corpse (skeletalised by now) (59, -40, D:3) a +0 club a +0 sling a goblin corpse a jackal corpse (59, -39, D:3) a +0 dagger (61, -36, D:3) a +0 sling (61, -35, D:3) a +0 sling (61, -27, D:3) 9 gold pieces