whosad Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 20, D:1) a quokka corpse (skeletalised by now) (8, -21, D:1) a +0 hand axe (9, -17, D:1) a +0 short sword (18, -8, D:1) a bat corpse (skeletalised by now) (21, 3, D:1) a +0 club (21, 4, D:1) a +0 whip 3 stones a kobold skeleton (28, 15, D:1) a bat skeleton (31, -25, D:1) a hobgoblin corpse (skeletalised by now) (40, -26, D:1) a +1 dagger of venom a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (41, 9, D:1) a +0 sling (42, -13, D:1) a +0 pair of gloves (42, -9, D:1) a ball python corpse (skeletalised by now) (43, -10, D:1) 6 stones (52, -13, D:1) a +0 dagger a goblin skeleton (52, -6, D:1) a bat skeleton (53, 18, D:1) a +0 whip (57, -25, D:1) a +0 dagger 5 stones (59, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (15, -3, D:2) a hobgoblin skeleton (15, 3, D:2) 6 stones (21, -10, D:2) a hobgoblin skeleton (28, -7, D:2) a +0 falchion (30, 6, D:2) a +0 pair of gloves (41, -18, D:2) 4 stones (49, -24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, 6, D:3) a +0 hand axe (14, -11, D:3) 3 boomerangs (15, -25, D:3) 5 boomerangs (23, -2, D:3) a +0 short sword (30, -35, D:3) a ball python skeleton (31, -2, D:3) a +0 hand axe (35, -35, D:3) a +0 robe (43, -25, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (44, -33, D:3) a rat skeleton (46, -33, D:3) a +0 spear a +0 leather armour a +0 dagger a +0 whip a gnoll corpse (skeletalised by now) a goblin skeleton (47, -33, D:3) a +0 flail a gnoll corpse (skeletalised by now) (47, -32, D:3) a +0 club a gnoll skeleton (47, -8, D:3) a +0 leather armour (51, -12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (6, -18, D:4) a +0 dagger (10, -26, D:4) a +0 dagger (11, 7, D:4) a +0 hand axe an orc corpse (skeletalised by now) (18, -3, D:4) a ball python corpse (skeletalised by now) (25, -17, D:4) a +0 quarterstaff (33, 6, D:4) a +0 club (33, 7, D:4) a +0 dagger a +0 club a +0 club a goblin skeleton (34, 7, D:4) a +0 spear (42, -9, D:4) a +0 leather armour a +0 trident an orc skeleton (43, -9, D:4) a +0 dagger an orc skeleton (43, -7, D:4) a +0 robe a +0 dagger an orc skeleton (44, -7, D:4) a +0 hand axe an orc skeleton (46, -22, D:4) 4 stones (47, 11, D:4) 6 stones (51, -24, D:4) 2 stones (55, 12, D:4) a +0 club an adder skeleton (58, -9, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (60, -24, D:4) a +0 spear a gnoll corpse (skeletalised by now) (60, -11, D:4) a +0 hand axe (62, -26, D:4) a hobgoblin skeleton (65, -14, D:4) a +0 trident (66, -12, D:4) a +0 falchion a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (67, -16, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Arhamem's Weapon Shop a +0 morningstar (52 gold) a +0 hand axe (39 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) 3 stones (3 gold) a +0 broad axe (52 gold) a +0 long sword (45 gold) the +6 dagger "Weriuruth" {freeze, Dex+3} (609 gold) Dex+3: It affects your dexterity (+3). a +0 falchion (39 gold) the +1 spear "Dailoog" {heavy, ^Contam MP+9 Str+2 Dex+5} (590 gold) Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. (0, 0, D:5) an adder corpse (11, 11, D:5) a killer bee corpse a killer bee corpse (12, 11, D:5) a killer bee corpse (30, -9, D:5) a +0 trident (30, 3, D:5) a dart slug corpse (36, 15, D:5) a river rat skeleton (44, 18, D:5) a +0 war axe (45, 11, D:5) an ogre skeleton (46, 21, D:5) a ring of willpower a ring of protection from fire a ring of protection from cold a +6 ring of intelligence