whosad the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +0 buckler a +0 scale mail an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 4, D) a +0 war axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 1, D) a +5 crystal plate armour (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the Treatise on Refrigeration Spells Type Level a - Frozen Ramparts Ice 3 b - Summon Ice Beast Ice/Summoning 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Ozocubu's Refrigeration Ice 7 (unseen) (49, 37, D) a +5 hand axe of draining (unseen) (49, 40, D) a +2 rapier of flaming (still there?) a +0 robe (still there?) (50, 36, D) a +0 leather armour (50, 37, D) a +2 rapier of venom (unseen) (51, 36, D) a +2 helmet of see invisible (51, 37, D) an orb of guile (unseen) (51, 43, D) a sea snake corpse (52, 36, D) a staff of earth (unseen) (52, 37, D) the +0 short sword "Naih" {speed, ^Fragile rF+++ rC+ Int-5} ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). (unseen) (53, 36, D) a +3 ring mail of willpower (unseen) (53, 37, D) the staff "Zuboj" {rPois rC+ Will+ Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. (unseen) (54, 36, D) a wand of mindburst (4) (59, 36, D) a staff of alchemy (unseen) (59, 37, D) a +2 troll leather armour (60, 37, D) a +5 war axe of flaming (60, 39, D) a +0 long sword a naga skeleton (60, 40, D) a +0 whip a +0 robe (61, 0, D) a +1 barding of fire resistance (61, 16, D) a +1 heavy orcbow (61, 37, D) a +2 shortbow of flaming (61, 39, D) a +0 short sword a +0 short sword a naga skeleton a naga skeleton (62, 1, D) a staff of air (62, 16, D) the +5 dagger of Qadaont {freeze, rN+ Will+ Stlth+} rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (62, 17, D) a +3 dagger of speed (62, 19, D) 5 large rocks a +0 trident a cyclops corpse (skeletalised by now) (62, 39, D) a +0 scimitar a +0 club a +0 robe a naga skeleton (62, 40, D) a +3 long sword (still there?) a ring of ice (still there?) a +0 spear (still there?) a +0 robe (still there?) a naga skeleton (still there?) a naga skeleton (still there?) (62, 41, D) a black mamba skeleton (63, 8, D) a staff of earth (unseen) (63, 16, D) a storm talisman (63, 19, D) a +0 trident (63, 36, D) 4 potions of haste (63, 37, D) a +2 heavy partisan (64, 16, D) a +4 falchion of holy wrath (64, 17, D) a +6 ring of dexterity (64, 18, D) a +0 trident (64, 19, D) 5 large rocks a +0 shortbow a cyclops corpse (skeletalised by now) a centaur corpse (skeletalised by now) (64, 27, D) the Book of the Iceberg and Embers Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Plasma Beam Fire/Air 6 c - Polar Vortex Ice 9 (67, 0, D) a ring of ice (67, 41, D) a +0 orcbow (68, 0, D) a +4 spear of venom (69, 0, D) a staff of death (69, 36, D) a +6 demon whip of pain (unseen) (70, 37, D) a staff of cold (70, 39, D) a +0 trident 3 boomerangs (70, 40, D) a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (71, 8, D) the ring "Zedwif" {rN+ Str-4 Dex+5} [ring of positive energy] rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). a staff of earth (71, 10, D) a +0 dire flail a +0 robe a naga corpse (skeletalised by now) (71, 11, D) an adder corpse (skeletalised by now) (71, 16, D) a staff of alchemy (71, 37, D) a +0 helmet of intelligence (71, 38, D) the ring of Xaggihoe {rPois MP-7 Int+7} [ring of poison resistance] rPois: It protects you from poison. MP-7: It affects your magic capacity (-7). Int+7: It affects your intelligence (+7). a ring of wizardry an amulet of magic regeneration (71, 39, D) a +0 shortbow a +0 trident a centaur corpse (skeletalised by now) (72, 8, D) a +8 partisan of holy wrath (72, 11, D) an adder corpse (skeletalised by now) (72, 26, D) a +10 sling (72, 39, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (73, 1, D) the +7 falchion of the Traitor {heavy, Fly} Fly: It grants you flight. (73, 16, D) the +7 plate armour "Vedyoreo" {Harm *Slow rElec Stlth+} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (73, 17, D) a +4 ring of protection (73, 26, D) a +0 falchion of holy wrath (73, 36, D) a +1 robe of cold resistance (73, 37, D) +0 golden dragon scales (73, 39, D) a +0 orcbow a centaur corpse (skeletalised by now) (75, 1, D) a +4 rapier of holy wrath