whosad Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 0, D:1) a +0 dagger a bat corpse (skeletalised by now) (8, 22, D:1) a quokka corpse (skeletalised by now) (9, 23, D:1) a hobgoblin corpse (skeletalised by now) (15, 2, D:1) 3 boomerangs (16, -7, D:1) a rat corpse (skeletalised by now) (23, 10, D:1) a bat skeleton (29, 31, D:1) a +0 mace (31, -12, D:1) a +0 robe (35, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 33, D:1) a +0 plate armour (39, -12, D:1) a +0 short sword 2 stones (39, -11, D:1) a +0 short sword (44, -1, D:1) a jackal corpse (skeletalised by now) (44, 0, D:1) a jackal corpse (skeletalised by now) (45, -1, D:1) a +0 club a kobold corpse (skeletalised by now) (48, 16, D:1) 6 stones (49, 25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, 1, D:2) a quokka skeleton (5, 12, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (7, -20, D:2) a quokka corpse (skeletalised by now) (7, -5, D:2) a frilled lizard skeleton (9, 0, D:2) a +0 spear (17, 8, D:2) a quokka corpse (skeletalised by now) (20, 9, D:2) an adder corpse (skeletalised by now) (27, 11, D:2) 5 stones (30, -19, D:2) a +0 robe (31, -10, D:2) a +0 whip 4 stones a kobold skeleton (38, -2, D:2) a +0 robe (39, -19, D:2) a +1 dagger of venom (41, -18, D:2) a +0 whip 3 stones (45, 1, D:2) a +0 leather armour Level 3 of the Dungeon (2, -2, D:3) a +0 short sword (10, 3, D:3) a quokka skeleton (13, -14, D:3) the +2 robe of Ikhic {*Corrode Int-2 Stlth+ Archmagi} *Corrode: It may corrode you when you take damage. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. (15, -5, D:3) a +0 short sword (15, -4, D:3) a +0 dagger (15, -3, D:3) a +0 dagger (15, 19, D:3) a +0 whip a kobold skeleton (16, -15, D:3) a +0 scythe a +0 robe (17, 2, D:3) a hobgoblin corpse (skeletalised by now) (18, -14, D:3) a +0 rapier (19, 3, D:3) an iguana corpse (skeletalised by now) (35, 12, D:3) an adder skeleton (35, 17, D:3) a +0 mace a +0 dagger an orc skeleton a bat skeleton (36, 17, D:3) a +0 club an orc skeleton (36, 23, D:3) a +0 ring mail (44, -2, D:3) a +0 dagger (51, -11, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (51, -2, D:3) an adder corpse (skeletalised by now) (54, -3, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Paleq's Weapon Boutique a +3 spectral quarterstaff (413 gold) 4 atropa-tipped darts (50 gold) a +1 heavy spear (173 gold) 2 atropa-tipped darts (25 gold) the +6 falchion of the Riding Seer {freeze, Will++ Int+5 Dex-4} (819 gold) Will++: It greatly increases your willpower. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). 4 stones (5 gold) 4 stones (5 gold) a +0 quarterstaff (70 gold) a +0 trident (49 gold) 8 stones (11 gold) [Shop] Loraos's Jewellery Shoppe a ring of see invisible (180 gold) a quill talisman (240 gold) a ring of magical power (unknown) (240 gold) a talisman of death (960 gold) a ring of positive energy (unknown) (240 gold) a quill talisman (240 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of protection from fire (unknown) (300 gold) [Shop] Zupet's Lightly-Used Armoury a -1 hand cannon (220 gold) a -3 hand cannon (120 gold) a -2 double sword (170 gold) a -1 double sword (220 gold) a -3 crystal plate armour (450 gold) a -3 hand cannon (120 gold) -3 pearl dragon scales (850 gold) a -2 eveningstar (170 gold) a -1 lajatang (100 gold) a -2 triple sword (50 gold) (8, 0, D:4) a +0 club (9, 12, D:4) a +0 morningstar (9, 13, D:4) a +0 leather armour (14, 12, D:4) a hobgoblin corpse (skeletalised by now) a hound corpse (skeletalised by now) (17, 26, D:4) an adder corpse (skeletalised by now) (18, 26, D:4) a +0 club (33, 10, D:4) a ball python skeleton (33, 18, D:4) a +0 short sword a kobold skeleton (33, 25, D:4) the inkwell talisman of the Old World {Slay+2} [inkwell talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (40, 30, D:4) a +0 leather armour a +2 dire flail of protection the human skeleton of Edmund (40, 33, D:4) 7 stones (45, 26, D:4) a +0 whip (46, 32, D:4) a +0 mace (49, 11, D:4) a +0 chain mail (52, 7, D:4) a +0 mace (58, 25, D:4) a hound corpse (skeletalised by now) (62, 25, D:4) the +3 leather armour of the Lair of Beasts {Str+4} Str+4: It affects your strength (+4). (63, 15, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 5 gold pieces (0, 3, D:5) 9 gold pieces (5, 4, D:5) a curare-tipped dart (unseen) (10, -3, D:5) a +0 great sword (12, 3, D:5) 4 gold pieces (31, 9, D:5) a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour an orc corpse an orc corpse a scorpion corpse (31, 10, D:5) a +0 whip a +0 leather armour an orc corpse (32, 6, D:5) a +0 whip a +0 leather armour (32, 10, D:5) a +0 war axe (33, 7, D:5) 7 poisoned darts (unseen) (33, 15, D:5) a +0 hand axe (34, 5, D:5) a +0 short sword (34, 7, D:5) 8 gold pieces (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 spear (still there?) 11 poisoned darts (still there?) an orc corpse (still there?) an orc corpse (still there?) (38, 5, D:5) an adder corpse (38, 6, D:5) a ribbon worm corpse a scorpion corpse