whosad Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 20, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -12, D:1) a +0 robe (9, 1, D:1) 2 stones (9, 8, D:1) a +0 ring mail (12, 25, D:1) a +0 ring mail (13, 5, D:1) a +0 club (17, 1, D:1) a +0 leather armour (19, 6, D:1) a ball python skeleton (22, 8, D:1) a hobgoblin corpse (skeletalised by now) (24, -17, D:1) a rat skeleton (25, 25, D:1) a +0 robe a human skeleton (26, 4, D:1) a +0 whip (27, 4, D:1) a +0 ring mail (27, 22, D:1) 2 boomerangs (31, -7, D:1) an oni skeleton (34, -6, D:1) a jackal skeleton (35, 18, D:1) a +0 dagger a kobold skeleton (35, 20, D:1) a hobgoblin skeleton (35, 21, D:1) a +0 dagger a goblin skeleton (37, -18, D:1) a kobold skeleton (37, 1, D:1) a dwarf skeleton (38, -6, D:1) an oni skeleton (39, -9, D:1) an oni skeleton (44, -9, D:1) a dwarf skeleton (44, -3, D:1) an oni skeleton (45, -7, D:1) an oni skeleton (45, 5, D:1) a dwarf skeleton (46, 11, D:1) a bat corpse (skeletalised by now) (46, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 dagger (8, 28, D:2) a +0 rapier (9, 35, D:2) a rat skeleton (20, 28, D:2) a +0 ring mail (27, 6, D:2) a +0 robe (28, 29, D:2) a hobgoblin corpse (skeletalised by now) (35, 23, D:2) a quokka corpse (skeletalised by now) (36, 27, D:2) a +0 dagger (37, 27, D:2) a +0 hand axe (39, 15, D:2) a +0 short sword a kobold skeleton (41, 10, D:2) a hobgoblin skeleton (41, 44, D:2) an adder corpse (skeletalised by now) (42, 27, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (42, 29, D:2) a frilled lizard corpse (skeletalised by now) (45, 9, D:2) a +0 scale mail a hobgoblin corpse (skeletalised by now) (45, 31, D:2) a bat corpse (skeletalised by now) (47, 47, D:2) a +0 leather armour (60, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (10, -1, D:3) a +0 hand axe (13, 21, D:3) a +0 spear (18, 51, D:3) a +0 club a goblin skeleton (23, 20, D:3) a bat corpse (skeletalised by now) (28, 37, D:3) a +0 dagger (29, 4, D:3) a +0 spear (31, 24, D:3) a +0 robe (37, 22, D:3) a ball python skeleton (37, 38, D:3) a rat corpse (skeletalised by now) (38, 41, D:3) a bat corpse (skeletalised by now) (38, 52, D:3) the +1 leather armour of the Goldsmith {rCorr Str+2 Int+3} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (40, 31, D:3) a +0 club a goblin corpse (skeletalised by now) (46, 9, D:3) a +0 robe (54, 43, D:3) a +0 short sword Level 4 of the Dungeon (3, 49, D:4) a scroll of identify (10, 34, D:4) a ball python corpse (skeletalised by now) (29, 20, D:4) a +0 falchion (33, 27, D:4) a +0 club a goblin corpse (skeletalised by now) (40, 24, D:4) a hobgoblin corpse (skeletalised by now) (55, 0, D:4) a +0 ring mail Level 5 of the Dungeon (2, -13, D:5) a +0 robe (3, 2, D:5) a +0 sling (7, -4, D:5) a +0 chain mail (16, -12, D:5) the ring "Hahul" {rC+ Dex+2} [ring of protection from cold] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (18, -11, D:5) a ring of resist corrosion (24, -13, D:5) a +0 kite shield