whosad Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold skeleton (9, 11, D:1) a +0 club (9, 14, D:1) a +0 whip (16, -9, D:1) a +0 flail (18, -3, D:1) a +0 dagger 2 stones (21, -13, D:1) a hobgoblin skeleton (27, -34, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (28, -30, D:1) a +0 dagger (30, -25, D:1) a +0 club a goblin skeleton (32, 7, D:1) a +0 club (38, 3, D:1) a +0 club (42, -32, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -32, D:1) a +0 leather armour (52, -37, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (0, 11, D:2) a +0 club (1, 2, D:2) a +0 club (6, 14, D:2) an adder corpse (skeletalised by now) (8, 16, D:2) a +0 great sword (15, -11, D:2) a hobgoblin corpse (skeletalised by now) (17, -21, D:2) a +0 war axe (19, -10, D:2) a +0 robe (31, -6, D:2) a frilled lizard skeleton (36, -6, D:2) a +0 whip a +0 chain mail (38, -12, D:2) a frilled lizard skeleton (38, 14, D:2) a +0 short sword a stone a kobold skeleton (38, 15, D:2) a +0 club a goblin skeleton (40, -11, D:2) a ball python skeleton (41, -2, D:2) a rat skeleton (42, 0, D:2) a hobgoblin skeleton (43, -10, D:2) a jackal skeleton Level 3 of the Dungeon (9, -6, D:3) a hobgoblin corpse (skeletalised by now) (20, -40, D:3) a +0 club (21, -8, D:3) a rat skeleton (23, -40, D:3) a hive talisman (23, -29, D:3) a ball python corpse (skeletalised by now) (25, -5, D:3) a hobgoblin skeleton (26, -6, D:3) a hobgoblin skeleton (27, -8, D:3) a +0 dagger (28, -11, D:3) a +0 spear a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (28, -10, D:3) a +0 dagger (29, -13, D:3) a +0 dagger (29, -12, D:3) a hobgoblin skeleton (30, -19, D:3) a +0 whip (30, -12, D:3) a +0 dagger (33, -7, D:3) a +0 war axe (36, -37, D:3) a +0 tower shield (39, -24, D:3) a rat skeleton (40, -22, D:3) a +0 club a +0 arbalest a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (11, 6, D:4) a hobgoblin skeleton (16, 5, D:4) a hobgoblin skeleton (27, 12, D:4) a +0 leather armour (30, 41, D:4) an iguana corpse (skeletalised by now) (31, -1, D:4) a staff of cold (31, 8, D:4) a +0 ring mail (31, 29, D:4) a +0 club an orc skeleton (32, -2, D:4) a +0 robe (32, 27, D:4) a hobgoblin skeleton (36, 41, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (39, 25, D:4) a +0 giant club an ogre skeleton (41, 26, D:4) a +0 robe (44, 31, D:4) a +0 club a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 spear (4, 2, D:5) the +5 longbow "Death Rattle" {holy, rPois rF+ SInv} rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip a +0 leather armour (5, 3, D:5) a +0 spear (5, 4, D:5) a +0 whip a gnoll corpse (skeletalised by now) (11, 24, D:5) a +0 spear (18, 15, D:5) a +0 whip (24, 16, D:5) a +0 giant spiked club (27, 29, D:5) 3 large rocks (29, 16, D:5) a +0 club (33, 16, D:5) a +0 robe (34, 15, D:5) a +0 giant club an ogre skeleton (37, 22, D:5) a maw talisman (37, 25, D:5) a +0 spear (39, 21, D:5) a parchment of Forge Blazeheart Golem (40, 13, D:5) a quokka corpse (skeletalised by now) (40, 22, D:5) a +0 spear (41, 14, D:5) a scarf of repulsion a ring of positive energy the +1 cloak of the Sun {Harm rPois rC+ SInv} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (51, -5, D:5) a +0 ring mail Level 6 of the Dungeon (4, 0, D:6) an adder skeleton (5, 41, D:6) a +0 dagger a +0 ring mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (8, 41, D:6) a +0 hand axe an orc corpse (skeletalised by now) (9, 41, D:6) a +0 flail (10, 18, D:6) a +0 shortbow (10, 41, D:6) a +0 mace a +0 scale mail (20, 37, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (20, 38, D:6) a +0 hand axe an orc corpse (skeletalised by now) (21, 37, D:6) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (38, 7, D:6) 2 boomerangs (44, 13, D:6) a +0 pair of boots (45, 32, D:6) a +0 robe a +0 dagger (46, 32, D:6) a +0 giant club an ogre skeleton (50, 26, D:6) a black bear skeleton (50, 30, D:6) 3 boomerangs a +0 club (52, 36, D:6) a +0 club (62, 24, D:6) a +0 trident Level 7 of the Dungeon (7, 9, D:7) a +0 falchion (7, 12, D:7) a +0 sling (9, 13, D:7) a +0 sling (14, 22, D:7) 19 gold pieces (15, 27, D:7) a +0 dagger (15, 31, D:7) a scroll of blinking (16, 27, D:7) a +0 hand axe (20, 26, D:7) a wand of flame (11) (still there?) a +1 whip of venom (still there?) an orc skeleton (still there?) (21, 12, D:7) 14 gold pieces (22, 12, D:7) 6 gold pieces (23, 23, D:7) an orb of mayhem (unseen) (24, 18, D:7) a potion of attraction (24, 24, D:7) a scroll of identify (25, 29, D:7) the inkwell talisman of Spite {-Tele Harm Int+4 Dex+4} [inkwell talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (unseen) the Ecumenical Temple