whosad Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -4, D:1) a +0 whip (7, -10, D:1) a +0 chain mail (9, 24, D:1) a bat corpse (skeletalised by now) (15, -19, D:1) a +0 club (15, -5, D:1) 8 stones (18, -7, D:1) a +0 leather armour (19, 35, D:1) a frilled lizard corpse (skeletalised by now) (30, 13, D:1) a +0 pair of boots (35, 16, D:1) a hobgoblin skeleton (39, 9, D:1) a ball python corpse (skeletalised by now) (39, 20, D:1) a rat corpse (skeletalised by now) (43, -9, D:1) a ball python corpse (skeletalised by now) (44, -17, D:1) a hobgoblin corpse (skeletalised by now) (44, -5, D:1) a bat corpse (skeletalised by now) (44, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Heapeng's Assorted Antiques a potion of resistance (180 gold) a box of beasts (720 gold) a box of beasts (720 gold) a potion of heal wounds (144 gold) a potion of mutation (144 gold) a +0 whip (45 gold) a scroll of enchant weapon (135 gold) a potion of mutation (144 gold) the +2 pair of gloves of the Original Sin {Parrying, rF+ Regen+ Str+6 Int-2} (754 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (0, 0, D:2) a frilled lizard skeleton (3, 24, D:2) a +0 club a +0 robe (5, 13, D:2) a +0 mace a +1 chain mail of cold resistance (11, 4, D:2) a +0 robe (14, 5, D:2) an adder skeleton (14, 25, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (17, 2, D:2) a +0 whip (18, 3, D:2) a +0 club (20, 2, D:2) a +0 spear (21, 30, D:2) a +0 club (29, 22, D:2) an adder skeleton (30, 22, D:2) a hobgoblin skeleton (31, 18, D:2) a hobgoblin corpse (skeletalised by now) (32, 25, D:2) a +0 dagger 5 stones (33, 24, D:2) a +0 short sword a kobold skeleton (34, 28, D:2) a kobold corpse (skeletalised by now) (53, -14, D:2) a hobgoblin corpse (skeletalised by now) (60, 20, D:2) a +0 leather armour (62, 18, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -7, D:3) a bat skeleton (12, -36, D:3) a +0 hand axe (23, -5, D:3) a quill talisman (36, -21, D:3) a bat skeleton (43, -28, D:3) a +0 hand axe (45, -32, D:3) a +0 leather armour (46, -25, D:3) a +0 whip 2 stones (47, -25, D:3) an adder skeleton (47, -8, D:3) a +0 war axe (49, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (2, 3, D:4) a +0 giant club an ogre corpse (skeletalised by now) (2, 4, D:4) a +2 whip of electrocution (5, -2, D:4) a +0 whip a kobold corpse (skeletalised by now) (13, -16, D:4) a +0 club a +0 club a +0 dagger a hobgoblin corpse a goblin corpse a goblin corpse (13, -15, D:4) a +0 club a +0 dagger a +0 trident a +0 animal skin a +0 helmet a +0 dagger (13, -14, D:4) a hobgoblin corpse (17, -11, D:4) a +0 club a goblin corpse (27, -8, D:4) a +0 plate armour (33, 9, D:4) a +0 leather armour (37, -7, D:4) 8 gold pieces a +0 short sword (43, -35, D:4) a curare-tipped dart (43, -34, D:4) a curare-tipped dart