widepark Level 1 of the Dungeon (2, 9, D:1) a +0 flail (5, 7, D:1) a rat skeleton (7, 52, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 53, D:1) a +0 club (7, 54, D:1) a rat corpse (skeletalised by now) (10, 6, D:1) a +0 scale mail (16, 7, D:1) a +0 dagger (21, 40, D:1) a jackal skeleton (27, 7, D:1) a +0 club (32, 37, D:1) a jackal corpse (skeletalised by now) a jackal skeleton (32, 38, D:1) a jackal corpse (skeletalised by now) (33, 28, D:1) a frilled lizard skeleton (34, 6, D:1) a parchment of Construct Spike Launcher (44, 5, D:1) a +0 club (54, 27, D:1) a quokka skeleton (54, 36, D:1) a bat skeleton (55, 43, D:1) 2 stones (58, 36, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 6, D:2) a bat corpse (skeletalised by now) (5, 9, D:2) a dragon-coil talisman (8, -2, D:2) 5 large rocks (11, 34, D:2) a bat corpse (skeletalised by now) (12, 40, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -3, D:2) a +0 dagger (22, 5, D:2) a +2 heavy mace (23, 7, D:2) a +0 sling a +0 dagger a goblin skeleton (29, 4, D:2) an adder corpse (skeletalised by now) (30, 3, D:2) an inkwell talisman (39, 22, D:2) a ball python corpse (skeletalised by now) (41, 19, D:2) the orb of the Necropolis {Attunement, Bane rElec Str+5} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Level 3 of the Dungeon (18, 13, D:3) a +0 club (22, 9, D:3) a +0 hand axe an orc skeleton (24, -32, D:3) a bat corpse (skeletalised by now) (30, 3, D:3) a +0 crystal plate armour (31, -31, D:3) a +0 robe (38, -9, D:3) a ring of wizardry (49, -15, D:3) a +1 whip of electrocution a stone a kobold corpse (skeletalised by now) (51, -12, D:3) a +3 whip Level 4 of the Dungeon (1, 3, D:4) 3 flux baubles (5, -2, D:4) a +0 dagger 5 stones a kobold corpse (5, 2, D:4) a wand of roots (6) (6, -1, D:4) 16 gold pieces (8, -7, D:4) a ribbon worm corpse (10, -12, D:4) a scroll of identify (10, -4, D:4) a scroll of identify