Dungeon Crawl Stone Soup version 0.35-a0-515-ge04ab8ee9e (webtiles) character file. Game seed: 1063488177692521915 529 widepark the Shooter (level 7, -5/50 HPs) Began as a Coglin Hunter on June 13, 2026. Slain by an ogre ... wielding a +0 giant club (13 damage) ... on level 4 of the Dungeon. The game lasted 00:02:57 (3000 turns). widepark the Shooter (Coglin Hunter) Turns: 3000, Time: 00:02:57 Health: -5/50 AC: 3 Str: 12 XL: 7 Next: 24% Magic: 7/7 EV: 11 Int: 8 God: Gold: 101 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Manveen} rCold . . . (100%) c - +0 sling {Marisol} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-5 -> -14), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Manveen} c - a +0 sling (offhand) {Marisol} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of fog {unknown} e - a scroll of fear {unknown} h - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} m - a scroll of silence {unknown} Potions d - 3 potions of enlightenment {unknown} f - 2 potions of curing {unknown} j - 2 potions of berserk rage {unknown} l - a potion of might {unknown} n - a potion of heal wounds {unknown} o - 2 potions of attraction {unknown} p - a potion of magic {unknown} Skills: - Level 2.0 Fighting + Level 7.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Confusing Touch Hex 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Anguish Hex/Necr 0% N/A 99% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20954 Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the scorpion but does no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You took 6 damage! Fire: a) +2 sling {Manveen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 78% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. You took 5 damage! Fire: a) +2 sling {Manveen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 78% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You took 5 damage! Fire: a) +2 sling {Manveen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 78% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The ogre hits you with a +0 giant club! You die... ..# ##....)..#.## #..........# ..# ####...##.# ########...# ..# ###...######### ##... #########.............# #... # #...........#####..## #..# # ##..########## #..# #.## ###..## #### #..#### #..# .....# #..######.....#####.. #....### #..#O@...........# ##. ##..)..# #..######....###..## ## ##....## ..## ##.### ##..#### .#...## ## #.# ###.... ..##.# #.## ##### .##### ##.# ## ### You could see an ogre. Vanquished Creatures 3 scorpions (D:4) A howler monkey (D:4) 3 bombardier beetles An iguana (D:3) An orc wizard (D:3) 3 gnolls (D:3) 4 adders A shadow imp (D:4) 2 ufetubi (D:4) 4 dart slugs 8 orcs 2 ribbon worms (D:3) 5 endoplasms 8 hobgoblins A quokka (D:2) 5 ball pythons 4 bats 2 frilled lizards (D:1) 10 goblins 6 kobolds A rat (D:2) 75 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | widepark the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 542 | D:1 | Found Xoicaq's Antique Armour Shoppe. 578 | D:1 | Reached skill level 4 in Ranged Weapons 578 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 908 | D:2 | Identified the necromancy staff of Owupef {rPois rN+ rCorr | Summ Necro} 1062 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1360 | D:3 | Reached skill level 5 in Ranged Weapons 1360 | D:3 | Reached XP level 4. HP: 5/33 MP: 4/4 1691 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1983 | D:3 | You fall into a shaft and drop 1 floor! 2005 | D:4 | Reached skill level 6 in Ranged Weapons 2031 | D:3 | Reached XP level 6. HP: 38/44 MP: 6/6 2565 | D:4 | Reached skill level 7 in Ranged Weapons 2927 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/7 3000 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_shore_b, serial_shops, nicolae_shop_cornered_store, palyth_stone_intersect D:2: layout_rooms D:3: layout_loops_ring, st_stairs_7, hangedman_decor_clover_reticule, minmay_misc_feat_cross D:4: layout_layer_cave, minmay_misc_feat_ornament, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | || 1 Melee: Sling | 2 | | || 2 Fire: Sling | 126 | 232 | 20 || 378 Armour: Leather armour | 15 | 10 | 8 || 33 Dodge: Dodged | 7 | 17 | 3 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3045 | 2971 | 74 | 134 | 2475 | 4 | 761.2 | Dungeon | 3045 | 2971 | 74 | 134 | 2475 | 4 | 761.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 932 daAuts D:1: 854 daAuts D:4: 808 daAuts D:2: 449 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+