widepark Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (8, -5, D:1) a +0 club (19, 14, D:1) a +0 ring mail (20, 17, D:1) a bat corpse (skeletalised by now) (24, 13, D:1) a +0 club (29, 24, D:1) a +0 dagger a goblin skeleton (29, 25, D:1) a +0 club a goblin skeleton (29, 26, D:1) a hobgoblin skeleton (33, 26, D:1) 4 poisoned darts (35, -7, D:1) a hobgoblin corpse (skeletalised by now) (37, 24, D:1) a +0 ring mail (46, 34, D:1) a +0 ring mail Level 2 of the Dungeon (7, -2, D:2) a ball python skeleton (7, 7, D:2) a +0 robe (7, 8, D:2) the inkwell talisman of Weirdness {+Blink Fly Str+2 Dex+2} [inkwell talisman] +Blink: It lets you blink. Fly: It grants you flight. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (9, -2, D:2) a +0 dagger a goblin skeleton (10, -4, D:2) a +0 dagger (10, -3, D:2) a +0 whip (10, -2, D:2) a +0 club (11, 0, D:2) a +0 hand axe a hobgoblin skeleton (14, -13, D:2) a bat skeleton (19, -8, D:2) 5 boomerangs (22, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -23, D:2) a +0 club a +0 sling (32, -26, D:2) a hobgoblin corpse (skeletalised by now) (36, 14, D:2) a rat corpse (skeletalised by now) (41, -14, D:2) a bat corpse (skeletalised by now) (41, -7, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (0, 1, D:3) a +0 club a +0 dagger a +0 robe a +0 trident an orc corpse (skeletalised by now) (2, -46, D:3) a +0 rapier (10, -11, D:3) a +0 buckler (14, -16, D:3) a +0 scale mail (15, -34, D:3) a +0 whip a kobold corpse (skeletalised by now) (17, -18, D:3) a +2 whip of holy wrath a +0 leather armour an orc skeleton (17, -17, D:3) a +0 flail a +0 ring mail (18, -17, D:3) a +0 club a +0 dagger a +0 leather armour an orc skeleton (28, -17, D:3) a scarab talisman (31, -18, D:3) a +0 rapier (41, -34, D:3) a +0 dagger (52, -18, D:3) a staff of necromancy (57, -14, D:3) a +0 leather armour Level 4 of the Dungeon