Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 15763673244866633511 187 widepark the Shooter (level 5, -3/38 HPs) Began as a Coglin Hunter on June 20, 2026. Slain by Terence ... wielding a +2 mace of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (2057 turns). widepark the Shooter (Coglin Hunter) Turns: 2057, Time: 00:02:10 Health: -3/38 AC: 3 Str: 11 XL: 5 Next: 66% Magic: 5/5 EV: 11 Int: 9 God: Gold: 89 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Chinhae} rCold . . . (100%) c - +0 sling {Akal} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, horns 1, efficient magic 1 a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Chinhae} c - a +0 sling (offhand) {Akal} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of noise {unknown} e - 4 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} m - a scroll of teleportation {unknown} u - a scroll of vulnerability {unknown} Potions d - 2 potions of enlightenment {unknown} M - a potion of mutation j - 3 potions of moonshine {unknown} k - a potion of curing {unknown} l - a potion of magic {unknown} n - a potion of berserk rage {unknown} o - a potion of brilliance {unknown} p - a potion of cancellation {unknown} q - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting * Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 63% 2 Mercury Arrow Conj/Alch 0% 2d5 63% 2 Gloom Hex/Necr 0% N/A 85% 3 Inner Flame Hex/Fire 0% N/A 85% 3 Ozocubu's Armour Ice 0% N/A 85% 3 Passwall Erth 0% N/A 85% 3 Vampiric Draining Necr 0% 2d6 85% 3 Dispel Undead Necr 0% 3d6 99% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15909 Altars: Cheibriados Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a pair of small horns on your head. Spells you cast cost 1 less MP (to a minimum of 1). Message History You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +2 mace of protection! You took 9 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Unknown command. It was a potion of mutation. You feel extremely strange. You gain a new grip on the flow of your magic. A pair of horns grows on your head! f -> M - a potion of mutation Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * You took 9 damage! You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * You took 4 damage! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence! Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +2 mace of protection! You die... Terence says, "And stay out!" ######## #..#..##....### ##### #......# #..#...†..####. ....# #.####.# #..##†.##.# #. ###.###.# #.# ##..####..# #. ........# #.# ##...)...# #. .##.###.# #.# #...###.# ##. #.#.###.# #.# ##)#.###.###.. ##...##.# #.#######............# #......# #....@@.<........###.. ##...##.############...###### ##. #.#.###..........>....## #> .....################## ## ###..# #..# #..# #..########### ##### #............# #.... You could see Terence. Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) 3 adders (D:2) A dart slug (D:3) 3 ribbon worms 9 orcs (D:3) 11 hobgoblins 5 quokkas 5 ball pythons 4 bats 6 endoplasms 2 frilled lizards (D:1) 6 goblins 7 kobolds 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | widepark the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 270 | D:1 | Reached skill level 4 in Ranged Weapons 270 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 829 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 833 | D:2 | Found a faded altar of an unknown god. 1114 | D:2 | Reached skill level 5 in Ranged Weapons 1114 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1159 | D:2 | Found a snail-covered altar of Cheibriados. 1686 | D:3 | Reached XP level 5. HP: 37/38 MP: 5/5 1796 | D:3 | Reached skill level 6 in Ranged Weapons 2039 | D:3 | Encountered Terence 2053 | D:3 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 2053 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2057 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, kennysheep_crisscross D:2: layout_basic, nicolae_ecumenical_pavilion, basic_altar D:3: layout_loops_ring, minmay_close_crescents, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 142 | 178 || 320 Drink: Mutation | | 1 || 1 Armour: Leather armour | 6 | 14 || 20 Dodge: Dodged | 8 | 10 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2089 | 2010 | 79 | 0 | 1699 | 3 | 696.3 | Dungeon | 2089 | 2010 | 79 | 0 | 1699 | 3 | 696.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 669 daAuts D:3: 610 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+