Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 8165280463962255013 21 widepark the Vexing (level 2, -2/21 HPs) Began as a Barachi Hexslinger on Oct 12, 2026. Slain by a kobold ... wielding a +2 short sword of electrocution (19 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (367 turns). widepark the Vexing (Barachi Hexslinger) Turns: 367, Time: 00:00:44 Health: -2/21 AC: 2 Str: 9 XL: 2 Next: 83% Magic: 4/4 EV: 11 Int: 13 God: Gold: 84 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of positive energy (worn) Scrolls p - a scroll of poison c - a scroll of enchant armour {unknown} e - a scroll of torment {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting * Level 2.7 Ranged Weapons - Level 2.1 Dodging + Level 1.6 Spellcasting + Level 3.5 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Mercury Arrow Conj/Alch 2% 2d5 38% 2 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5564 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You add the spell Mercury Arrow to your library. Found a stone staircase leading down. You encounter a rat. Found a club. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! No target in view! c - a ring of positive energy c - a ring of positive energy (worn) Found a dagger. You now have 84 gold pieces (gained 13). e - a scroll labelled QOMOJI ADOGRO You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You encounter a kobold. It is wielding a +2 short sword of electrocution and quivering stones. The kobold shouts! You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. The kobold barely misses you. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold barely misses you. The kobold hits you with a +2 short sword of electrocution. You took 2 damage! You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +2 short sword of electrocution. You are electrocuted!! Ouch! That really hurt! You die... ####...##...#.........# ###......#.##......# ####...#.##......# #.....##......# #...##........# #....#.######## #......# #.##...#### #..K@### ###### You could see a kobold. Vanquished Creatures A gnoll (D:1) 3 endoplasms (D:1) A bat (D:1) 2 goblins (D:1) 4 kobolds (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | widepark the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 73 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 367 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Fire: Sling || 38 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 434 | 434 | 0 | 0 | 352 | 1 | 434.0 | Dungeon | 434 | 434 | 0 | 0 | 352 | 1 | 434.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 434 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+