Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 16844853033613872423 48 wije05 the Grave Robber (level 3, 0/25 HPs) Began as a Human Necromancer on Oct 30, 2025. Slain by a gnoll ... wielding a +0 halberd (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1140 turns). wije05 the Grave Robber (Human Necromancer) Turns: 1140, Time: 00:02:37 Health: 0/25 AC: 3 Str: 10 XL: 3 Next: 72% Magic: 4/6 EV: 11 Int: 20 God: Gold: 15 SH: 0 Dex: 13 Spells: 3/6 levels left rFire + . . (50%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of Yblazump {Acrobat rF+ Int+5} Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 leather armour (worn) Jewellery d - the amulet of Yblazump (worn) {Acrobat rF+ Int+5} (You acquired it on level 1 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Potions g - a potion of magic Skills: + Level 0.7 Fighting + Level 0.3 Short Blades + Level 0.1 Armour + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 b - Grave Claw Necr 40% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 10% 3 Animate Dead Necr 20% N/A 30% 4 Curse of Agony Necr 20% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll hits your soul wisp with a +0 halberd. Your soul wisp closely misses the gnoll. Found a stone staircase leading down. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down here. Found a stone staircase leading up. There is a stone staircase leading up here. A hobgoblin comes into view. The hobgoblin shouts! You hear an angry hiss. The gnoll hits you with a +0 halberd! You hit the gnoll but do no damage. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to affect: 58%) The gnoll resists with significant effort. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to affect: 58%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll barely misses you. Your soul wisp touches the gnoll. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is lightly wounded. Your soul wisp touches the gnoll. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. Your soul wisp touches the gnoll but does no damage. The hobgoblin barely misses you. The gnoll hits you with a +0 halberd. You die... #.# #.# #.# #.# #.###### #.>....# ######.## #...###########. #.#*j@g......... #...############ ##### You could see a gnoll (weak, ally target, soul-splintered), a hobgoblin and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) 4 endoplasms (D:1) 5 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:2) 3 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wije05 the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 614 | D:1 | Reached XP level 3. HP: 13/25 MP: 3/6 979 | D:1 | Identified a scroll of acquirement 979 | D:1 | Acquired the amulet of Yblazump {Acrobat rF+ Int+5} 1027 | D:2 | Found Beubuis's Jewellery Shop. 1088 | D:2 | HP: 1/25 [gnoll/+0 halberd (8)] 1114 | D:2 | Learned a level 2 spell: Grave Claw 1139 | D:2 | HP: 1/25 [gnoll/+0 halberd (6)] 1140 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: minmay_chambers_of_ones, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 72 Melee: Dagger || 72 Cast: Soul Splinter || 29 Drink: Curing || 1 Read: Acquirement || 1 Amnesia || 1 Armour: Robe || 19 Leather armour || 22 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1146 | 1090 | 56 | 0 | 832 | 2 | 573.0 | Dungeon | 1146 | 1090 | 56 | 0 | 832 | 2 | 573.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:2: 141 daAuts